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A jam submission

Biggie BlasterView game page

Fire 2 cannons at once! Can you survive for 60 seconds?
Submitted by lilfoxbot — 1 day, 21 hours before the deadline
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Biggie Blaster's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#454.0204.020
Originality#763.9003.900
Fun#773.6203.620
Presentation (graphics, audio)#1133.8403.840

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Biggie Blaster is a Shoot 'em up arena game where you play as a tank that can switch "firing modes" to suit the situation.

You can fire in both directions at once!
Can you survive longer than 60 seconds?

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Comments

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page
Submitted(+1)

Really fun game! I just wanted to try "one more time", all the time.  Nicely done!

Developer

I appreciate it, thanks for playing!

Submitted(+1)

Awesome game! My best record was only 16 seconds, but I had a lot of fun. Loved the voice acting. 

Developer(+1)

Nice run! Thanks for playing!

Submitted(+1)

Nice entry! It feels really good to switch between modes and just survive, this is a cool mechanic for sure. Definitely challenging but a very well done entry!

Developer

Thanks for playing!

Submitted(+1)

Good visual polish on this, I thought the sounds were also quite nice. I appreciated the starting tutorial room to get used to the controls, which was definitely needed. Speaking of the controls, this game is really hard which isn't a bad thing. Maybe some kind of noob feature or easier mode would be nice for people like me lmao Overall though I really enjoyed this one, nice job!

Developer

Thanks so much for playing! It might get more polish in the future.

Submitted(+1)

Super fun shooter, well implement the mode theme and very nice visuals.
Quite difficult as it should be. Great job!

Developer(+1)

Thanks for playing!

Submitted(+1)

It's really original and fun but holy snap is it hard!

Developer

Thanks for playing!

Submitted(+1)

great animations and art style. the combat was challenging but fair. great job!

Developer(+1)

Thanks for playing!

Submitted(+1)

Holy heck is this ever a difficult game. It was super satisfying to finally win though especially after such a close ending. I loved the presentation. It felt a bit like I was playing an arcade cabinet game from the 90s. 

Developer

Thanks for playing! I'm a huge fan of arcade games!

Submitted(+1)

I was amazed by the stunning visuals of this game, which created a unique style. However, I found the controls to be quite challenging and I could not master it enough to defeat more than a few baddies. I admire the originality and creativity of this idea. Great job!

Developer

Thanks for playing!

Submitted(+1)

Really loved the the aesthetics of this, however I was far to bad at this control scheme to kill more than 3 enemies 😅 I definitely want to play more if you decide to do further updates 👀

Developer

Thanks for playing! It might get some tweaks in the future.

Submitted(+1)

This is super fun. I think you have the beginnings of a cool megaman style platform shooter with this. Very difficult, but I think with some tweaks you would make it a lot more manageable. Less health on starting enemies? Biggie's momentum shifts being a bit faster to make it feel a bit more controlled? Being able to take more than one hit. That's my wishlist. Big ups biggie blaster!

Developer(+1)

Thanks so much for playing! I might do some more tweaks in the future!

Submitted(+1)

Great game, my favorite of the jam so far, played non-stop til I was able to beat it.

Developer

Nice skills! Thanks so much for playing!

Submitted(+1)

really addicting! my fingers hurt, but i made it to the end! biggie was super intuitive to control, i love how the number of buttons you need to press was so creatively minimized. honestly feels like the only difficulties i had with the game were my own skill issues, which is a great feeling with something challenging like this! it came out incredibly well balanced. the art in this is also really cool, you don’t really tend to see prerendered styles like this anymore. awesome work!

Developer(+1)

Nice job making it to the end! Thanks so much for appreciating the design!

Submitted(+1)

awesome game, it was as addicting as Hyper Demon especially with the clear time to beat

Developer

Thanks for playing! I originally wanted to have the spawns work like Hyper Demon, where enemies appear faster if you kill them faster. Maybe in the future!

Submitted(+1)

Love it, the assets are great, the gameplay is really fun and unique, and any game where you use firing recoil to move around gets bonus points from me

If I had one complaint it's that it's far easier to stay in tread mode and lure the flying enemies down than it is to switch to flying mode and risk getting trapped in the air by them

Developer

Thanks for playing! I played with ideas to force the player into the air more if they discovered that strategy but since most players are finding the game difficult I was afraid to make it any harder.

Submitted(+1)

Super Cool, I haven't seen a movement system like this before! I especially like the semi-3D sprite work, super well done. Crazy difficult, but in a good way. This would be really cool as a whole platformer game with a ton of bosses!

Developer

Thanks for playing! I'm a huge fan of prerendered sprites!

Submitted(+1)

Simple yet efficient graphics! Took me a little time to get a grip on the controls but it clicked in the end :)

Developer

Thanks for playing!

Submitted(+1)

Great work! This is a fun and exciting game I really enjoyed, love the design of all the characters and enemies! Nice job!

Developer

Thanks for playing!

Submitted(+1)

Love the game! Nothing wrong with having a difficult game, beat it after about a dozen tries. I enjoyed the simple risk-reward mechanic of attacking/moving.

Gave me Devil Daggers vibes with the consistent spawning of the enemies. Good job!

Developer(+1)

Nice skills! Thanks for playing! I'm a huge fan of Devil Daggers and Hyper Demon!

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page