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Echelons of Loss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #403 | 2.963 | 2.963 |
Game Design | #442 | 2.741 | 2.741 |
Innovation | #489 | 2.444 | 2.444 |
Fun | #513 | 2.444 | 2.444 |
Theme | #516 | 2.778 | 2.778 |
Overall | #556 | 2.451 | 2.451 |
Audio | #749 | 1.333 | 1.333 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Echelons of Loss is about player "diving deeper" into the stages of grief. "Diving deeper into grief" can be interpreted metaphorically, much like diving deeper into an emotional journey.
Did you write all the code and made all the assets from scratch?
No, assets are from Ninja Adventure - Asset Pack by pixel-boy
and Mystic Woods - 16x16 Pixel Art Asset Pack by Game Endeavor. and the base game was from following the rpg tutorial from Chris' Tutorials
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Comments
I really loved this, it's a very cute game!
Just a heads up though with the fog at the first level, the way the camera and fog worked together made me feel a little motion sick, but the rest of the levels were well done! :)
Thanks for trying it out. I initially did the fog with a VFX graph shader, only to find out that it is not supported in WebGL, but will definitely find a better way to do this in the future. Thanks!