Lost 100 times, but then i managed to win 3 levels in a row. I did find a bug where its possible to wedge your ship in place where you cant win or lose (which i now think should unlock a secret level).
GG
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Lumin - Guider Of Vessels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #20 | 4.152 | 4.152 |
Innovation | #56 | 3.783 | 3.783 |
Overall | #63 | 3.764 | 3.764 |
Game Design | #69 | 3.848 | 3.848 |
Graphics | #134 | 4.022 | 4.022 |
Audio | #217 | 3.413 | 3.413 |
Fun | #302 | 3.370 | 3.370 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Before the storm arrives, you have to guide the ships to the dock. So during the calm before the storm you essentially map out a path for the ships to follow.
Did you write all the code and made all the assets from scratch?
I wrote all the code myself, while taking reference from youtube videos for certain modules. As for the assets I created (Lighthouse, ship sprites, etc) a few but the majority of the assets (tilemap, background, SFX, etc) were from free assets on itch.io and other freeware websites.
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