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A jam submission

SV. Inferno ExpressView game page

deliver hot molten rocks for the golems
Submitted by jestersuit games (@arieare) — 19 hours, 41 minutes before the deadline
Rated by 11 people so far
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SV. Inferno Express's itch.io page

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How does the game fit the theme?
Nothing can go wrong if we assign criminals/pirates to deliver lava INSIDE the hip for the golems. right? RIGHT??

What code and assets did you not make from scratch during the jam (if any)?
all was made during the jam

How many people worked on the game?
1

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Comments

Submitted(+1)

I am fully responsible for the words I say next: this is the best game of this jam for me. There is a bit of lore, visible final goal, entertaining gameplay. I loved the logo as well. For me, you did great

Submitted(+1)

I like the idea a lot. I had some trouble telling what was going on. Even when my boat tipped all the way nothing seemed to happen. The red bar at the bottom increased sometimes but that seemed to indicate over all progress not the amount of lava spilled. I wasn't sure what the cannon mechanic was for. I could shoot the rafts but there didn't seem to be any reason to do it. When they first appeared I thought they would be obstacles or something but they always stayed off the right, even when I moved forward.

Submitted(+1)

I really liked the concept, although the gameplay needs polishing (^_^;)

Submitted(+1)

Nice idea! Love the style. I had some lags at the beginning but then they went away. Cooldown for shooting would be good

Submitted(+1)

That was fun! I hoisted everyone up but it didn't matter because I can just spam the cannon. There should be some sort of cooldown or consequence to firing the cannon (unless there is and I am just unaware). Otherwise, amazing job on the art, and the mechanics are interesting! Thanks for the cool pirate game!

Submitted(+1)

This is a great solo effort! I like the risk/reward of aiming the cannon vs spilling the lava. I would love the addition of music

Submitted(+1)

I liked playing this a lot! The animations were super satisfying, I would love to have a download option as well. Just cause my browser had a hard time running it

Submitted(+1)

Love the artstyle and the game have an interesting mechanics of having to position the ship to angle the ship to fire, not to sure about the taking more of crew members for extra gold aspect, because when I take them I don't feel any difference on my ship so there feel like there is no trade off and I will always take more crew members. Other than that I feel that maybe there could be enemy coming from the top right too because most of the time I am mostly position on the top left area. But great work all the best.