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A jam submission

Submarine SaboteurView game page

You're in a submarine full of engineers, and whenever you try to break something, one of the engineers tries to fix it
Submitted by Tanicorn, Scobmyster — 12 hours, 11 minutes before the deadline
Rated by 3 people so far
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Submarine Saboteur's itch.io page

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How does the game fit the theme?
On the line of nothing can go wrong, we took it more as a 'nothing can go wrong in this facility', a high stakes facility like a submarine shouldn't have anything go wrong

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
2

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Comments

Submitted(+1)

I like the idea you're going for with engineers fixing what the player breaks. The pixel art and animations were pretty good, too.  I think the gameplay of sabotaging can be a little more interactive, though. The engineers also didn't feel like they were a noticeable threat.