I liked the game, but I wish that it was easier to see what my options were with each card. Otherwise, it was a lot of fun!
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How does the game fit the theme?
Our interpretation about the theme is that "Nothing can Go Wrong" Is that there are many path to the destination and no path is wrong, but to make it a bit interesting we made the player need to balance the character stats or their character die. So we created this CYOA game that heavily inspired by Reign.
What code and assets did you not make from scratch during the jam (if any)?
None, for the code and asset all is made by our teams.
How many people worked on the game?3
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