Nice visuals and audio, also I liked how you designed game levels. Overall, a creative puzzle! Keep up the good work!
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How does the game fit the theme?
The player may think there's an obstacle in their way, but in reality, there's nothing wrong. This is what 'Nothing can go wrong' is all about.
What code and assets did you not make from scratch during the jam (if any)?
Images and sound effects are made using assets.
How many people worked on the game?1
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