I liked it but I don't see how gameplay reflects the theme.
My recommendation is to add more physics to the ball and maybe color code some obstacles.
Criteria | Rank | Score* | Raw Score |
Graphics | #581 | 3.250 | 3.250 |
Game Design | #651 | 3.031 | 3.031 |
Audio | #716 | 2.750 | 2.750 |
Fun | #735 | 2.844 | 2.844 |
Overall | #840 | 2.745 | 2.745 |
Innovation | #973 | 2.438 | 2.438 |
Theme | #1209 | 2.156 | 2.156 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game takes place in a corrupted robots head, who will destroy the world if the player doesn't reach the goal in time. The theme comes in in two ways: on one hand, the robot's head is in chaos, the programming was threw out of balance. On the other hand, the robot will bring chaos to the world if the player loses.
Did you write all the code yourself and made all the assets from scratch?
For the code, yes, our team made that, but we used assets from the Unity asset store for the visuals. Mostly the textures and materials.
I liked it but I don't see how gameplay reflects the theme.
My recommendation is to add more physics to the ball and maybe color code some obstacles.
The game's really nice! I finished it right now, it's really pretty, but i felt that there was no control when jumping (which makes sense. youre a ball). It's got a lot of speedrunning potential as well, i really like it. The way you put the barriers was really cool as well, they were all over the place but strategically placed. Like the windmill close up to the rotating one. GG :D
I'd love it if you could try out our game as well, it'd make my day!
great game with a great potential of speed run if the ball had a little bit more speed
had a lot of fun playing it!
I like that classic fun while playing with physics in game. Music was too short loop with no changes there, making it quite boring fast, sometimes being hit by obstacles was too harsh yet quite fine difficulty,maybe savepoints might have better placement.
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