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Cavern Quake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #44 | 4.040 | 4.040 |
Overall | #313 | 3.380 | 3.380 |
Fun | #344 | 3.360 | 3.360 |
Graphics | #359 | 3.600 | 3.600 |
Game Design | #407 | 3.320 | 3.320 |
Audio | #478 | 3.080 | 3.080 |
Innovation | #639 | 2.880 | 2.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It's a bullet hell with objective capturing and a collapsing cave escape upon claiming the objectives.
Did you write all the code yourself and made all the assets from scratch?
Everything other than the music and font was created by me, the music was purchased from a Humble Bundle and was originally created by Dark Fantasy Studio, then modified by me to fit the game better. The font was downloaded from Kenny.nl.
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Comments
Wow, it was extremely fun experience! Game is very polished, although i've encountered bug where harvester wasn't placed on nest, and i couldn't move forward, but it should be easy to fix. Other than that adding more weapons or any boosts might be a good idea. You did a terrific job, really greatly done! :)
Thanks, I appreciate it! Yeah the harvesters can get a little funky, especially when there's a couple nests close together. The end goal was to have a store in between deaths for permanent upgrades, actually having animations, and a few bits of polish, but I had to cut a lot of the scope back due to time