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Chaos TD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #338 | 3.643 | 3.643 |
Theme | #370 | 3.393 | 3.393 |
Game Design | #406 | 3.321 | 3.321 |
Overall | #417 | 3.262 | 3.262 |
Fun | #488 | 3.179 | 3.179 |
Audio | #512 | 3.036 | 3.036 |
Innovation | #542 | 3.000 | 3.000 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game is an ever growing Tower defence of chaos as more enemies appear and more fireballs appear to make you lose money, You must move your towers constantly to fire against the troll army.
Did you write all the code yourself and made all the assets from scratch?
All Code, 3D models, Animation, Art and general development was done from scratch. Only SFX were from a external library.
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Comments
The twist of having to constantly move your defenses is creative! I found the game very difficult though.
Yeah, needs balancing, but what can you do when you only have 4 days :P
I like the game, a bit of a bug on the first section, the fireballs come at you as you are teaching the gameplay, I got hit by one reducing my coins, so that I couldn't afford the first tower. But I didn't know this, so I ran around, thinking that 115 coins is what the game wants me to start off with. As soon as I got past that, it's a great game, I love tower defence, but the fact that you can pick items up is different. Great stuff, I would love to hear your feedback on my entry.
The starting area has the fireballs just so there is something to do :P
I'm glad you enjoyed it, we took an idea we thought would be relatively hard and just rolled with it :P
Good job!
Thank you!
Awesome game, but should be balanced.
I have passed 5/8 waves. It should be better if I can reload tower ammo any time.
You should give it more goes. Becomes easier after a few tries :P