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A jam submission

Kaiju Development Program - BGJ22View game page

Raise a Kaiju to dethrone a corrupt government!
Submitted by Dark Science (@darksciencelabs), ahintoflime (@ahintoflime) — 4 hours, 10 minutes before the deadline
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Kaiju Development Program - BGJ22's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#403.9203.920
Graphics#624.2604.260
Game Design#1023.8003.800
Overall#1703.5703.570
Innovation#1883.5203.520
Fun#2583.4203.420
Theme#8912.5002.500

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
A virtual pet is not real

Did you write all the code and made all the assets from scratch?
Yes, of course!

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Comments

Viewing comments 47 to 41 of 47 · Next page · Last page
Submitted

Really cool concept, i'm hyped to see how it evolves after the jam!

(+1)

Virtual pet games are fun, and I haven't seen any others in Brackeys so far, so I enjoyed that.  And I was impressed by the level of scope--the interface looks very polished, and there's clearly a lot to unlock and discover. I'm impressed that you had a whole minigame with an AI opponent. The pace and difficulty were an issue for me, though--it's trivial to keep all your stats maxed out, and as of this writing, my kaiju still has a 1 in all its stats. I'm going to keep this one running in the background because I want to see where it goes, but it's going to require a lot of patience.

Developer

Thanks for playing!  The battle stats don't actually function or feature into this release but keep an eye out for a post-jam version with more features, minigames etc.

Developer

Hi everyone, just logged into itch after a while & found out there were 48 reviews which was a lot more than we expected, we can't respond to everyone individually but thank you very much for the feedback!

It seems the game doesn't work on newer Mac devices which possibly because they use Metal & they deprecated support for OpenGL. We'll look into this issue soon when the game jam evaluation period is finished & look out for the post-jam build soon!

Submitted (1 edit) (+1)

very interesting concept! certainly the only monster-taming/ tamagotchi game that I've played on this jam! I played it on the web although it has some performance issue, I'm stucked at feeding my kaiju. Nonetheless, very relaxing game, audio was awesome, and pixel and voxel art are very nice!  definitely worth expanding on after the jam!

Submitted(+1)

Good game, Rated it! If possible do rate and play my game :)

Submitted(+1)

I would love to see more forms and the forms transfer into the activity mode and more activity mini-games.
Overall you have a great start to a solid game!

Developer

Roger!  That's definitely planned for our next update. Thanks for playing :)

Submitted(+3)

I really love the idea of making a kaiju pet. :o

Sadly evolving seems to be broken for me. I could go far beyond 100% and nothing happend.
Only first 20% evole worked.

The music was good but not a perfect fit and I also liked the pixelart a lot, especially the info panels, although I think it would be better to stick to one strict pixelsize instead of mixing it up. It looks a little off having the pet and food in another size than the background/house/object.
Also the % numbers went out of the frame.
Volleyball was way to easy when you just stand in front of the net, jump and push a little left very late. You will win every time first shot.

Developer(+1)

Thanks for the feedback!  Keep an eye out for an update, we hope to improve up on much of what you've mentioned here.

Viewing comments 47 to 41 of 47 · Next page · Last page