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The Storyteller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #35 | 3.706 | 3.706 |
Theme | #66 | 3.735 | 3.735 |
Overall | #110 | 3.441 | 3.441 |
Game Design | #129 | 3.471 | 3.471 |
Fun | #141 | 3.353 | 3.353 |
Audio | #192 | 3.176 | 3.176 |
Graphics | #258 | 3.206 | 3.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You write the end of the stories, and the end of the story becomes a new beginning for its sequel that you also decide.
Did you write all the code and made all the assets from scratch?
All of the code was written from stratch, every asset other than the tilemaps were made by me and music was royalty free (not made by me)(all linked in the description)
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Comments
Incredible game! The take on the theme is excellent. The vines were horrible to pass, the graphics & audio could do better, sbut I'm glad I tried a few other ends. I'll definitely play them all =)
Fun game! Would be nice to see it a bit more polished, with some combat feedback.
Really cool Idea! It was kind of difficult. I liked all the art although it was a bit unpolished. Overall pretty good job!
Very nice Game brooo!!
I rated your game,so I wish that you will rate my Game
Here is my game -https://itch.io/jam/brackeys-9/rate/1933204
So you tell me that Eldritch Beings like to be told stories about sword and magic fantasy? Well, I can't agree more
You had such a good and unique idea for a submission, really. I had like 5/6 ideas, some stupid, other even crazier and abstract but yours idea is brilliant. I enjoyed to make stories and see what will Hero do. Gameplay isn't revolutionary and breathtaking but I can see every story's gimmick (mostly) works and are bug free.
But I have found some issues. Some voice lines aren't connected to voice mixer and especially part where hero tries to convince Jester is bugged. I couldn't beat it because MC bugged into the blocked path and didn't want to move anymore.
I didn't like how monotonous your voice is. I know we didn't have a lot of time but next time try to be more dynamic. Go to your basement, attic or go outside and be loud. Include emotions in lines like you want to sell something to player. I hope this will help!