Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Swing Your SwordView game page

A sword that gets stronger with every kill
Submitted by Zahtahvi, SpookyMicMellow — 34 seconds before the deadline
Add to collection

Play Adventure

Swing Your Sword's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#313.4003.400
Theme#353.5003.500
Graphics#453.7003.700
Overall#463.2903.290
Gameplay#603.3003.300
Audio#1462.5502.550

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

GOOD GAME, like, a VERY good game, really liked the mechanics in it, and like most people are saying the enemies eventually run out but I'd love to see where this goes in the future, like if there was an enemy count, and the objective was to kill all enemies in one level and then it would change to a new scene. But thats just some fun suggestions, well done!

Submitted(+1)

Good game with cool graphs, sadly if u cut everithing it wont regenerate or spawn another scene, but i said sadly because y want to continue choping

Submitted(+1)

GREAT GAME!!

Submitted(+1)

I love the artstyle and little animations. Pretty chill game just cutting some defenseless plants down. Great replay value with the random generation maps.

Submitted(+1)

Satisfying gameplay! I like the explosion like animation that occurs when loading in. I cleared everything by level 10.

Submitted(+2)

This is a great concept and the gameplay is fun. My only suggestion is about the bounce after hitting something, maybe keep the speed after bounce and pressing space bar to spin faster in the other direction (I dont know if I explained that well). 

Submitted(+2)

Fun game! I really liked the art style and thought the gameplay was quite unique. Well done!

Submitted(+2)

I LOVE THE ART!

Submitted(+1)

That's an unusual take on the mechanics. I feel that the power-ups that make the sword bigger are working against me. Yeah, I think the main character in this game is THE SWORD. This game is very enjoyable for its originality.

Submitted(+1)

it's very...strange...but fun in a way. It's like lawn mower simulator but a big magic sword that level up to chop more bigger things.  Nice entry.

Submitted(+1)

Nice entry! I thought the gameplay was fun but it doesn't really amount to anything. I think adding even some simple enemies would go a long way. I like how you work your way up to chopping down bigger things and the sound effects are spot on. Nice work!

Submitted (1 edit) (+1)

Hi!

It seems that I didn't have time to kill some enemy and then maybe level 13 is the final one?

From the beginning, I didn't really understand what was going on, but when I was finally able to see the opponents in the form of grass, everything fell into place :).

A good system of sword upgrades with each level. Basically, I invested in strength. Also, the sound is sufficient to complement the gameplay.

Overall I enjoyed everything and had fun swinging the sword, congratulations!

Submitted(+1)

Beautiful graphics and progress bars!, took me a while to understand the controls, so I went back to tutorial and yep, now scored 56 instead of 6 as did previously, nice concept!! also like the upgrade system. 

Submitted(+1)

Interesting game! Good job on the artwork. Combo-ing multiple stones with bounce was satisfying!
Could have added some background music for the ambiance. It should not be game over when everything has been cut on the map. Also, I would like to see the remaining items when their number becomes too small. Anyway, it was a great game overall.

Submitted(+1)

Oh man this is fun :). Very satisfying!

Submitted(+1)

The sword is very satisfying once you have a few of those upgrades in. The arts also very strong. As mentioned in other comments mentioned, it kind of needs enemies of some kind to ramp up the difficulty and have a reason to keep playing. I also think it might be interesting if the things you collected from the trees and rocks could be used to buy specific upgrades and stuff. It's a very good start to a game. Congrats.

Submitted(+1)

Cool idea! I kinda ran out of things to smash once my sword got strong enough. Really could only start progressing once I got it to bounce erratically between rocks and trees, which was very interesting. Gameplay-wise it’s missing something, like it kinda just hits me like I’m helping the knight do yardwork haha. That said, I really like the graphics, especially the design of the knight character and the title screen. Well done!

Submitted(+1)

Nice Game

Submitted(+1)

Nice concept!

Viewing comments 28 to 9 of 28 · Next page · Last page