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The Ruined Keep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #163 | 3.500 | 3.500 |
Theme | #200 | 3.542 | 3.542 |
Fun | #356 | 3.042 | 3.042 |
Sound | #402 | 2.500 | 2.500 |
Aesthetics | #430 | 3.042 | 3.042 |
Story | #492 | 2.000 | 2.000 |
Music | #634 | 1.417 | 1.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Universal LPC Spritesheet Generator, Tazo_2D,JMO Assets, Sherbbs Particle Collection
Link to your source?
https://primortis.itch.io/ruined-keep
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Comments
really nice idea. and a really great way to represent the brief. goodJob!
Nice idea with the mechanics! I died a lot before scoring my first kill but eventually managed to possess a couple of enemies. Congrats on your first jam submission 😎
Really nice game and awesome mechanics! Although for me it is a little too hard. There are too many enemies spawning and I feel like they are predicting my movements because I run into a lot a projectiles. :D Apart from this, I think it's pretty cool, well done! :)
Yes the AI has a somewhat predictive aim. It doesn't work at all ranges correctly but it still makes it much harder than shooting at the player's current position. When I added it I also significantly increased the player HP and movement speed but maybe not by enough.