The game is very cool and the sound design is really on point, the mechanics are smooth and all works perfectly, the only issue I had is that there isn't much "improving" of the game score, after a while there are so many explosive barrels that is near impossible to not loose points, and if I try to block them or move them, I just loose time as I only have 15 seconds, other than that this looks promising and I would love a complete and more complex version as a smartphone game!
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BOOTY TOSS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #15 | 4.000 | 4.000 |
Overall | #18 | 3.721 | 3.721 |
Theme | #20 | 3.952 | 3.952 |
Audio | #20 | 3.625 | 3.625 |
Fun & Game Design | #28 | 3.615 | 3.615 |
Originality & Innovation | #69 | 3.413 | 3.413 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really do appreciate the kind words and the constructive feedback! When it comes to the issue of "improving" the score, I agree that there is an artificial cap created by the influx of barrels AND the 15 sec time limit. A perfect game can be accomplished, as you can see on the leaderboards, but the patience + luck requirement is a bit too steep. Thanks for playing and I definitely will come back to this jam after the game to make it work even better on mobile!
Made it onto the leaderboard! This is great fun. I actually don't mind that the barrels tend to fly in alongside the booty: I found it helped to use the booty to smash barrels that were otherwise forming a big tower that would obstruct later throws, which added a nice bit of strategy to a game that would otherwise be rather simplistic. I really don't think turning it into a straightforward "identify the right object and click/drag carefully" challenge would make for a more satisfying game: the physics-based mayhem is much more fun.
Quite fun and challenging game! Maybe make the score increase when you get combos.
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