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A jam submission

DethroneView game page

A minimilistic, hardcore platformer with lots of DEATH.
Submitted by CasePortman — 2 hours, 39 minutes before the deadline
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Dethrone's itch.io page

Results

CriteriaRankScore*Raw Score
Design#754.2834.283
Overall#11403.2213.221
Originality#15602.7472.747
Adherence to the Theme#17052.6332.633

Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 51 to 41 of 51 · Next page · Last page
Submitted

Well... That's some intense level design ^^ !

I only went this far :

I'll have to come back to this one later, so many games to rate still !

Submitted (1 edit)

This game looks great and feels great. The art, the music, the animations and the juice. It makes me think of minimalistic super meat boy.

I really like the changing king names but would prefer it if there was a bit mor randomization. Meaning if I saw Charles I and then Louis III because the game doesn't need to go through the whole list of names before landing on the same name twice.

EDIT: 5/5 5/5 5/5

Developer(+1)

Thank you for the kind words! Also, that's a great suggestion, I'll definitely keep that in mind once I put together a post-jam version, thanks!

Submitted

This game was super well polished and I feel like you did adhere to the theme. One color is tough to pull off. You did that well. On top of that I feel like this is just a really good game. Super satisfying to complete a level and just feels good in general. You've found the juice. This is a work of art.

I you have some time please play and rate my game: 

https://itch.io/jam/gmtk-2019/rate/463512

Developer

Thanks for the play! Glad you enjoyed it. I've rated and left a comment on Rift Tactics, nice little game!! 

Submitted

The challange here was to make the game read in only 1bit(2 possible colors). You did this SO well that sadly now lots of people seem to think you JUST made a plattformer. Of course, there's lot's of other stuff to like here. I loved the transition between the levels and how every level starts where the last one ends. Make breakable blocks respawn and it's perfect!

Developer(+1)

Thank you, that means a ton! I'm glad you recognised the theme I went for, it is quite tricky to pull of a 1bit themed game with clear visuals. I'm happy you enjoyed it! Level 1_1 was awesome! Rated and commented!

Excellent Super Meatboy style platformer. I do have to agree with the other commenters that the theme isn't really visible in the game much though.

Also, I managed to skip part of the level in the last two levels of the game. Though finding and doing the skips was equally fun and difficult, so I liked them. Were the skips intentionally designed? They were fun.

Developer

Thanks! That's fair, a lot of these jams pulled off a more mechanically based theme much better which is something I didn't think about instantly and it shows. The skips weren't intentional at first but after a few play tests I found them too and thought it was good to leave in for skilled players. Thanks again.

Submitted (4 edits)

I don't fully  see the adherence to the theme (apart from the aesthetics) but it's a really fun and polished game. Simple graphics that look gorgeous and a clever idea.

Please consider rating mine:

https://itch.io/jam/gmtk-2019/rate/463337

Developer

Thanks! Yep the theme lacked, I'll admit after spending far too long on polish it slowly fizzled out. I learned a lot though! Dropped a rate/comment on Lazy Driver. :)

Submitted

Feels as if the theme is a bit weak here, but the fact you put this together in 48 hours in and of itself is one hell of an achievement. Really amazing game, probably my favorite so far in pure gameplay.

The game is incredibly juicy and has a pretty unique aesthetic. That is to say, it's a good a platformer, but that's all it does. Sad to say it doesn't really fit into the theme all that well :(

(+1)

The game is super fun, I absolutely love the level design. I wish I could give it a higher rating, but sadly it has nothing to do with the jam theme.

PS; The time window to drop onto the moving platform and then immediately drop to the lower one in the last level is a bit too short. Maybe make the platform a tiny bit longer?

Jean Francois and Paul enjoyed playing this game on their stream last night. The game is incredibly well designed, it handles well and the soundtrack was on point. Instructions were clear and no death ever felt unfair. The mixture of vector and pixel art was a little jarring, but that is the only bit of criticism they could muster. 


Great job!

This is just masterfully made! The controls feel great, and it's really juicy. What's more, the level design is really on target! The connection to the theme is loose, but it gets so many things right that it's definitely worth playing. I also really like the soundtrack!

Developer

Thank you Shleef, that means a lot! And I agree with the loose theme, I did done goofed with that, next time I'll learn not to polish until there's time!! 

Viewing comments 51 to 41 of 51 · Next page · Last page