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A jam submission

Nursery CurseView game page

Kiddy Chaos experiment!
Submitted by Blackthornprod Games (@NoaCalice), Jonas Tyroller (@JonasTyroller), Yän (@YaenGames) — 10 minutes, 48 seconds before the deadline
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Nursery Curse's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1144.3174.317
Originality#3603.9123.912
Overall#3773.7313.731
Fun#9803.2563.256

Ranked from 524 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There's tons of kids, completely out of control (fighting each other, setting fires, crying).

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 40 to 21 of 193 · Next page · Previous page · First page · Last page
Submitted(+1)

I look away for one second, and there's a riot on the toilets!! Haha awesome!

Developer(+1)

The toilet wars have started again

Submitted(+2)

In the very begging I was like "well this sees 'controllable' it's gonna be easy"... 5 seconds later: "OMG KIDS STOP, PLEASE! I'M ONLY ONE!". Very fun game!

Developer(+1)

Haha thank you for sharing your experience with it :)

Submitted(+1)

Wow this really is a great game. I really like the art style and I'm very impressed by the polish quality. There really is special visual style here. The music is very funny and kind of relaxing in a way. The game is fun to play, I enjoyed my time! Great job, keep creating games!

Developer

Thank you for your kind words :) Glad you like my music!

Submitted(+1)

Great art, game feel was also great - I was a little confused as to what I was supposed to do

Developer

Thank you! We could really have done a better job at explaining the goal ^^

Submitted(+1)

I was laughing my a$$ off! super entertaining. Great job :)

I would appreciate it if you'll have time to check out my game.

Submitted(+1)

At some point I felt like I was in a battle royale haha!

Really fun game! You nailed it! :)

Developer

The battle for the toilets :P

Submitted(+1)

Cool game as always! (Perhaps good to know: in the Safari browser it was/could be a bit laggy)

Developer

Thanks for letting us know. Perhaps the performance is not the best on Macs, yeah...

Submitted(+1)

A game made by people who make game development tutorials, Now that is enjoyable😎 

Submitted(+1)

Very nice game, reminds me of tomorrow corporation games (aestheticaly wise).  The feeling of not being under control was very clear on this one. Well done!

Submitted(+1)

Stunning visuals as always! Your tutorials helped me get to where I'm currently at in game development! Loved the game, but I actually wanted to let the pyro kids play with the fire, lol

Developer

Haha found the pyromaniac

Submitted(+1)

The game fits the theme perfectly and captures the essence of "out of control" in the most perfect manner imaginable. The one gripe I have with it is that you don't exactly know what you are supposed to do at the start. That could be fixed with a simple message saying "keep all the kids safe" or something.

Developer

Thank you for the feedback! We tried to kind of do that in the narrative beginning comic but maybe we should have been more direct about it.

Submitted(+1)

Love the pyromaniacs :D

Developer

Some of the kids sure find the fire a little too intriguing lol

Submitted(+1)

Well actually I didn't understand what I supposed to do.

Developer

Sorry, we could definitely have done a better job at tutorializing the game ^^ Thanks for the feedback

Submitted (1 edit)

Remindes me of prison architect

Developer(+1)

Do you mean prison architect?

Hmm what does that say about our school system....

Submitted(+1)

yeah, meant prison architect 

Submitted(+1)

Looks great but I wish the game play was more fulfuling, it does however fit the theme very well. When playing I was waiting for something more interesting to happen but I ended up aimlessly spamming the pick-up button and walking to whatever child had a speech bubble.

Developer

Yeah from a pure mechanics standpoint, it's not really that great, I agree. We tried making it fun through the experience and contextualization. Won't work for everyone of course :) Thank you for the feedback!

Submitted(+1)

This game is more stressful than taking part in this game jam. :D

Developer(+1)

For us, this game WAS taking part in this game jam ;)

Submitted(+1)

This game gives me so much anxiety... I love it

Developer(+1)

Haha sorry about that!

Submitted(+1)

who doesn't like throwing childeren

Developer

Probably the children

Submitted(+1)

throwing children simulator 2020

Developer(+1)

The throwing made the game soo much better when we added it :D

Submitted(+1)

That's the third game I have the following problem with and I think it's THE problem people have when making a game in which you have no control: giving the player the feel to effect something.

Developer

Yep, definitely a tough challenge to get decent player agency with this theme. In the end, we decided that the feeling of control loss mattered more than strictly effective gameplay.

Viewing comments 40 to 21 of 193 · Next page · Previous page · First page · Last page