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A jam submission

Teach Me SenpAIView game page

Supervise a humanoid driver as a Goofle Street View AI
Submitted by musical-spearman — 1 hour, 16 minutes before the deadline
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Teach Me SenpAI's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14173.3603.360
Overall#34492.4122.412
Presentation#38052.2892.289
Fun#40962.0532.053

Ranked from 114 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are an AI who can only give commands to the humanoid driver of a goofle street view car. You can not directly control the car.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page
Submitted

I actually really liked the way you can only look at the controls for so long. 
Everything about my experience was out of control.. perfect!

Submitted

Got stuck on a wall almost immediately and it wasn't clear how I was supposed to interact with the game

Submitted

Definitely like the concept. Can see where you were going with it. Got stuck on geometry and couldn't move at one point. Def out of control!

Submitted

Loving the concept, but the controls felt a bit too out of control for my taste :p

Submitted

Loving the concept, but the controls felt a bit too out of control for my taste :p

Submitted

Controls were unresponsive frequently, the game was hard to interact with.

Submitted

Really nice game !

Submitted

Controls are tricky and its easy to get stuck (maybe the wheel of instructions could have been clearer) but a great concept and interesting take on the theme

Submitted(+1)

well... holding the command buttong whitout giving a command dosen't seems like an "overcontrolling AI" to me... also, i would like some more veritety in the controls like "Turn left a little", "Go backwars" or "Keep the right" (assigning each command to a different buton, i was personally thinking the "1-9" keys, is also a good idea), and PLEASE, give this man some intelligence awareness of his surrounding...

i like the idea (and the title), but now how it is presented and the esecution of the idea (as it his right now, at least)

PS: you can fall infinitly out of the game map... plz fix 😛

Submitted

i like the concept (and the pun in the title). I found the controls were a bit unresponsive at times. Overall an interesting demo

Submitted (1 edit)

I love the concept, but found the controls very difficult to use (but i guess that's kinda the point). Seems like an interesting idea to continue working on and improving because I don't think the 48 hour window did the game justice.

Submitted(+1)

Good idea, but I kept getting stuck on walls without means to drive reverse

Submitted(+1)

Good idea, it is just a little too hard. It is nice to be able to switch between top view and first person view. I would like some kind of slow mode when we are pressing Q because it is hard to give the good command at the good moment.

Submitted

Great idea!

Submitted(+1)

Great idea, and I think it fits the theme very well! (Dunno what was up with that humanoid, I doubt he even has a license...)

Submitted(+1)

Fun idea but could use more polish, good submission!

Submitted

Love the idea.

Submitted

I liked the idea, but once the car crashes into something, it’s really hard to go back in track. Only managed to do 3 checkpoints on a run, once I learned to stop holding the commands key

Submitted

Unfortunately the car itself was too unwieldy to even take commands, but the idea was there!

Submitted

I liked the idea, I think it lacks in the visual part, with some better models and lighting it could really be something else, I was wondering if a third person perspective wouldn't fit the game better. Congrats on the submission!

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page