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A jam submission

[Game Jam] AwryView game page

An RPG final boss battle with a cute, evil twist!
Submitted by impuuuu, Steven Colling (@StevenColling), hexxagon (@paxibus) — 19 minutes, 54 seconds before the deadline
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[Game Jam] Awry's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#544.4424.442
Originality#624.2794.279
Overall#1164.0004.000
Fun#3623.6743.674

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The four RPG characters become possessed by the Final Boss and become evil and attack each other, so they become "Out of Control." You as their tutorial sidekick must take re-take control of them one by one to defeat the boss yourself while keeping them alive!

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
(+1)

Art style is on point! It's all so cute! There's no audio feedback in the game and the visual cues are a bit hard to see at times. Adding just a bit more of both would make it feel MUCH better.

(+2)

It's absolutely cute! All the characters are adorable.

The rabbit's ability is the weirdest to use, doesn't seem to work all the time for me.

(+1)

Pretty nifty idea.  The art style was cute. Nice Job.

Submitted(+1)

The story, setting, art was all awesome. It felt a little unbalanced and a bit... out of control xD which is perfect.

Submitted(+1)

The art is really amazing, but I think the game feel is lacking a bit. I needed a bit of time to tell which attack does what, but after that, it was a good boss fight.

Submitted(+1)

That art is adorable! Really impressive that you were able to put that together and also produce audio and the game itself! The theme was also really well present and I had a lot of fun with the game. I thought the dialogue was well written and got a few chuckles out of me, especially near the end. Naught Ivan :D.

Maybe something to improve would be the feel of the attacks. Right now there's no SFX when you attack and when I just started playing, it was unclear what was happening with the magic attack and the melee guy. I figured it all out though, so not a big deal, but just something that could be improved on a bit.

Other than that you did a fantastic job!

Submitted(+1)

I love the way this feels! It looks amazing and it's a very fun take on the prompt! Took me a minute to understand but after I got it down it was very intuitive, great job :)

Submitted(+1)

I love the art and neat gameplay concept! Great job!

Submitted(+2)

Holy Cow! This is awesome! really nice art and game concept. This must have taken ages.

Developer

Thank you! My eyes and brain are kind of bleeding yes (-':

(+2)

Good art! Animation leaves a little room for improvement, although great for 48 hours! Battle mechanics are pretty hard to grasp with all that is going on, despite the good laconic descriptions given through the opening dialogue.  Strong "out-of-control" aspect given the teammates going against you, although the gameplay is VERY difficult I thought.

Developer(+1)

I was hoping the tutorial would help, but probably still hard to understand. Always the curse of making the game too hard haha. Thanks for playing and thanks for the feedback!

Viewing comments 10 to 1 of 30 · Previous page · First page