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A jam submission

WarTornView game page

Action Platformer with unique Controls.
Submitted by Beyond The Horizon (@Horizon_GameDev) — 1 hour, 17 minutes before the deadline
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WarTorn's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11263.5193.519
Fun#18492.9112.911
Overall#20263.0083.008
Presentation#29232.5952.595

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Single Key presses will not do the Job. You will need to join together different keys to perform all tasks or abilities.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 50 · Next page · Previous page · First page · Last page
Submitted
Deleted 1 year ago
Developer

Yes the text is one the first things I'll update post the ratings period.

Thank you so much for playing.

Submitted

Really satisfying to play this on a mechanical keyboard and do some rhythmic keyboard strokes! Nice concept, maybe when you press Q/W/E there could be a nice tactile sound to provide some cool feedback? On that topic, having sound sliders would be really helpful as the music and tank was extremely loud for me and I had to mute the tab at times.

This is really nice work and the platforming feels really nice, definitely a lot nicer than my first platformer projects!

Developer

The tactile sound idea is great. Thanks, will surely implement it post the review period.

Sound sliders, more features, abilities and levels will be added post the review period.

Thank you so much for playing.

Stay Tuned

Submitted

Cool pixel art and the difficualt controls were really interesting too learn and you become much better once memorized, very interesting. Thumbs up!

Developer

Thank you so much. I'm glad you found it interesting.

Submitted

I initially thought it was kinda simple but having to do so much work to do something as simple as shooting made me think a lot more about my actions. Good job!

Developer

Thank you so much for playing.

I'm glad you found it interesting.

Submitted

Nice Idea and very good execution. Having the keys to do anything made me have to anticipate every actions.

Good work :)

Developer(+1)

Thank you so much. 

 More features, abilities and levels will be implemented post the review process.

Stay Tuned. :)

Submitted

Great job! Interesting concept. I would love it if there were more moves (like special moves) that you could do with combinations. All in all, great work!

Developer

Thank you so much.
More features will be implemented post the review process.

Stay Tuned. :)

Submitted

Really nice game! The mechanic was really interesting too!

Developer(+1)

Thank you so much for playing.

Submitted(+1)

Cool game, I really liked the fast pace of the inputs.

Developer

Thank you so much for playing.

Submitted(+1)

really cool control scheme. reminds me of invoker from DotA 2

Developer

I've been waiting for someone to make that connection. 

As soon as I published the game, I was like wait, that's similar to Invoker. XD

Glad you liked it.

Submitted

Cool Controls and concept, my small brain struggled to use them, but overall, Very Nice =)

Developer

Thank you so much for playing.

Submitted

Interesting set of controls. I learned them faster then I first expected. It made me plan out my moves more and I felt like in a turn based action strategy game of some sorts. 🙂

Developer

Thank you so much.

I'm glad you liked it. 

Also, thinking about what you said, I can try changing the level design to the concept of an action Strategy game. Thanks for the suggestion and stay tuned for updates.

Submitted

Unique take on the theme by linking the controls, maybe if the link controls would have been "j,k,l" I could have been using both hands to play :) . Well done!

Developer(+1)

You can still use both keys to play. Movement is intended to be done with arrow keys.

I couldn't put it clearly in the game but have mentioned in the description. will update this in the game also post review.

Thank you so much for playing though.

Submitted(+1)

Ah! Okey :) Thanks for clearing it up! :)

Submitted

Neat idea! The tank level is very hard, but fun to try to beat, it brings whole new level to the game. If you continue developing it, I can't help but wonder how a 4th button would mix things up. Keep up the good work!

Developer

Thank you so much for playing. I will update it with more feature after the review period ends. a 4th button is in the works.

stay tuned.

Submitted

Really interesting take on the theme! I enjoyed it a lot, and took to the controls faster than expected. Excited to see how this is developed!

Developer

Thank you so much. Will be updating it soon.

I'm glad you enjoyed the controls, really put in a lot of thought into it.
Stay tuned.

Submitted

cool game and fits the theme 100%. Slightly more check points would have been nice though.

great work

Developer

I 100% agree with you about the checkpoints, will be adding them right after the review period ends.

Thank you so much for playing.

Submitted

Interesting take on the theme, I definitely enjoyed it. Having to quickly press all buttons to shoot after a jump makes me feel really skilled, even if it's a pretty simple input. The levels are also pretty replayable which is always a nice thing. I did notice a spot where the player falls without seeing what's below them, I would try to avoid it.

Overall, pretty interesting and great work for 48 hours. Good luck with the Jam!

Developer(+1)

Feedback noted. Will update that post the review phase.

Thank you so much for playing and commenting.

Stay Tuned

Submitted

The controls fit the theme of the game very well and I like your pixel art style! Nice work!

Developer

Thank you so much.... 

It means a lot.

Submitted

Joining some keys for some actions is a great mechanic and a different take on the theme from the majority of the games. It is also interesting to see such thing in a platformer.

Developer

Thank you so much. It means a lot.

Submitted

nice implementation of the theme! and it's cool to try some new way of controlling - to go out of traditional one button action. good experience:)

Developer(+1)

Thank you so much for playing. 

Submitted

Not sure if the controls quite match the platformer gameplay, though that might just be me being stubborn. It just felt a bit annoying to be having to press 3 buttons each time I wanted to jump, rather than just one - plus the more traditional and streamlined input feels more comfortable for me.

But, I do think it's commendable to have tried a new control scheme! And it was executed well, it just might suit a more tactical game better, in my opinion. A game like Patapon, where you type commands out to a squad with this control scheme might be a more comfortable match.

Not sure.

Still though, this is a really cool little game. Good job!

Developer(+1)

Thanks for the feedback. Will check that out as well.  Might actually work. Thank you so much for playing.

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