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sokoban-sokoban's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #540 | 3.806 | 3.806 |
Overall | #981 | 3.454 | 3.454 |
Fun | #1020 | 3.306 | 3.306 |
Presentation | #1529 | 3.250 | 3.250 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Depending on the location of gravestones, certain movements are joined together, so pressing the associated input will perform both the "joined" movements.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
An interesting game concept. I wasn't entirely sure why the controls moved the character the way that they did--I assume it had something to do with the arrows in the bottom right, but I didn't quite understand what they meant--but pretty good presentation overall (with the exception of the overly loud gravestone sound).
Also, the first time I launched the game, it crashed once the second level started.
Cool concept and thoughful level design. It was a bit difficult but not too difficult. The art also really fits very well. Nothing i could critisize about this. Good Job!
Awesome idea! The puzzles are very clever and took me some time, but didn't frustrate me at all. The visuals are neat too, good job!
Really neat concept. The puzzles are challenging, the graphics are nice and the gameplay is good too. The only thing is that the grave moving sound is a bit loud and harsh. Overall an excellent game!!
Interesting concept and great puzzle design! The levels were really challenging and I had a really hard time going through those puzzles, and I got stuck at one level, so I could not play all levels. But I liked all those levels I did play! I could not quite get how the position of the gravestones change the controls at first.
One suggestion I have is to change the sfx for when the gravestone moves, it is somewhat annoying and loud
Overall an amazing entry to the jam! Great job!
The is very well done! Very creative with the movement keys being depending on where the graves are, and then I was very impressed when I realized you can move them to alter the movement keys! That was a cool system. I'm not very great with puzzle games so I didn't get super far, but I really liked this game. Charming too and almost made me wonder if it's Halloween already?! Fantastic job with this!!
Hey! This game was a really interesting puzzle game. I enjoyed the first few levels before it got a little too hard for me, but I still came away feeling satisfied. Well done!!
Good job! I loved how the actions for inputs changed as it introduced a new layer of challenge and dynamic gameplay into the mix. The graphic style was also unique and was really nice to look at. Overall this was a solid entry to the jam and I had fun playing! :)
This is tremendously clever! It felt really cool to solve some of the puzzles. One of them I accidentally solved and was relieved because I thought it was going to take me forever. There was one I was so stuck on, it was just too confusing for me. (The one were everything starts opposite itself.) That one is pretty intense. Well done on this game!
After 30 minutes I must wave the white flag on the last level T v T I could move around a bunch but couldn't manage to push a block to the end. Anyway, great game! I really like this mechanic I haven't seen it before, and tying two keys together is a really cool take on the theme! I think with a bit of polish, a clearer UI (maybe show each key in the top right, and the arrows after in addition to the puzzle), and a bangin OST. Loved the concept and the super difficult puzzles, great work!
I liked how you could move the controls around in the control area! Very clever implementation of the concept.
super cool game, very challenging! I like how you can even move the gravestones on the field into the "control area" to let you use that key. Well done!
This one really made me think. Interesting twist on sokoban. I love the spooky theme too. Nice job!
Smart, clever little puzzler. Reminds me of Baba is You but with its own twist! I did find it quite hard to discern the movement rules at first glance, but overall this was really fun.
At first I was worried it'd be too close to Baba is You, but it's definitely its own thing. Wasn't able to get past the last level, but I think if I sat down for an hour or so I could probably crunch it out.
If you ever expand on this at all, I think having little ghost boxes on the ground showing how each arrow key would move you would be really helpful. It hurt my brain having to keep reading the chart, but I had a great time!
Definitely not the sort of setup you normally see for one of these box pushing games which definitely makes it a very interesting change from most of the games like this. Plus the controls being changed always leads to a lot of interesting setups.
Was definitely a hard game though, I got stuck quite a few times throughout. (appreciate the help btw), still a lot of fun tho. I'll be trying to come back to beat the levels I didn't manage to whenever I get the chance tho!
I love The game style, got stuck on level 3, But, I think it was a great idea and art style and fun. I feel like everything about this game is great.
love this game :)
It's kind of like baba is you because the blocks move the controls. I got stumped and didn't make it to the end, so I guess the puzzles were too good for me lol.
It's the game for the brain indeed. I like the concept used, it is quite original. Level of difficulty perhaps is almost the same with the ice cave puzzle in Pokemon Crystal, except this one requires you to think harder (If you are into getting technical). The sound effect is cute enough and not troubling or excessive. I think I will enjoy playing this game endlessly in the car.
Even though it might be easy to play, I would appreciate it more if developer can display a bit of the tutorial or intro.
All in all, Good Job Developer. :)
Thanks, I'm glad you enjoyed it! Do you have a submission I could try out?
Yes you can try Homunculus, Pandora Project, A Short Revolution, Cubed Together. Those are some that I've enjoyed most so far.
*I'm a player only, not a developer. Heeh.
This is really really good! Very reminiscent of Baba Is you without feeling like a clone! My mind was blown when I accidentally flew over the grave yard, and realized you could change the what the buttons do! I personally felt like the sprite for the stones surrounding the graveyard confused me a little bit, as the bottom of the sprite made it a little difficult to determine where they lined up. Altogether this game is beautiful, the gameplay is really fun, and the puzzle design is really well thought out! Great Job!