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SuperDash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1703 | 2.969 | 2.969 |
Originality | #1777 | 3.250 | 3.250 |
Overall | #1840 | 3.083 | 3.083 |
Presentation | #1959 | 3.031 | 3.031 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player is joined together with Anchor balls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very difficult, but very well done. The tutorial was great to help you get into it. Great work!
Ok so this is a really cool concept! VERY hard though! The learning curve is steep. Maybe I'm missing some important strategy but I'm guessing the skill ceiling is high which is good. I would figure out a different way of doing the dash besides having to click on a moving object. That's usually a bad user experience in my opinion. It was really rewarding when pulled off well though! Nicely done!
I agree with the bad user experience opinion, some playtesters(and I) found it quite annoying when you were super close but not able to click the moving objects. Thanks for the feedback
Cool game, but it is quite difficult. I'm afraid I quit on level 6.
Yes the game is in dire need of difficulty balancing, thanks for the feedback!
i bet u did huh