I LOVEEEE STRETCHING
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Scaleshifter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #70 | 4.261 | 4.261 |
Enjoyment | #74 | 4.191 | 4.191 |
Creativity | #100 | 4.352 | 4.352 |
Style | #380 | 4.239 | 4.239 |
Ranked from 330 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can manipulate the scale of certain objects to solve puzzles.
Development Time
Comments
Gimmicks in the puzzle is really well done! I also loved the attention to detail in the final scene; it was impressive. I can tell a lot of effort went into designing all those levels. Great job on creating such a fantastic game!
Really fun mechanics that all work together well with the main mechanic! Initially I was disappointed that there was only one mechanic in each room (either turret, key, etc.), but once I got to level 20 and you started mixing together the mechanics, things really started to pick up. Great submission, definitely one of my favorites!
Never seen this concept before! Awesome stuff! One "cheese" that I'm not sure was intended, since you always drag the side you are closest to, you can drag lots of the shapes out of the playing area. Great puzzles overall though!
not the most unique idea, seen a few of these in the jam so far. but the execution was so incredible that i cant even fault it, great puzzles and gorgeous visual design, great work from you!!
Nice concept with many declinations ! The skip level button is a nice touch to be able to quickly see all that the game has to offer. Didn't much see the point of the "shrink your enemies" mechanic but other than that it was really great
Absolutely great puzzles! You really fleshed out the concept really well! Compressing that final enemy was definitely an impactful moment, well done!
This is a very great concept, fits the the theme perfectly and the puzzles are quite fun to solve. Maybe the controls on the shifting is a bit un-intuitive, but I wouldn't really know how to improve on that
I’m not a huge fan of the bullets killing the player but otherwise very solid. Great job!
The way you scale things depends on your position relative to the center of the object you're trying to scale. If you're to the left of the center and you move to the right, once you cross the center, you'll start to expand the cube instead of compressing it. The cube can't be stopped by anything.
I hope this helps.
Nice puzzle game. I liked the mechanics and the puzzles. I really enjoyed it and it was a pleasure one level after another. Good job !
This game has a simple mechanic but does a lot with it, with more and more stuff added. The bullet levels weren't that fun since it requires precision and you can actually die from them, but the rest was cool.
I didn't expected that animation at the last enemy I fought it was really nice.
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