Play game
Squichy Tire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #227 | 3.975 | 3.975 |
Style | #296 | 4.300 | 4.300 |
Overall | #456 | 3.908 | 3.908 |
Creativity | #1947 | 3.450 | 3.450 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The tire scales as you need it
Development Time
48 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great game. Reminds me a little bit of the old wOne flash game, but it has nice unique twists!
Really bouncy tire! I loved the mechanic of jumping bouncing against a wall!
Glad you liked it, Thanks for playing :D
Gameplay is too much fun and the physics is also great! Really enjoyed the game! Cheers
Thankyou for playing, we are glad you enjoyed it :D
Very fun and polished, it reminded me of the old dirt bike flash games that I loved to play.
Thankyou for playing, glad you liked it :D
I love way to jump and the camera view so much! good job!
Glad you liked it, thanks for playing.
This was fun! I very much enjoyed the music and visuals.
Thanks for playing, glad you enjoyed it :D
I also think there are probably not enough levels, but mine is not better
I also think there are probably not enough levels, but mine is not better
I also think there are probably not enough levels, but mine is not better
I also think there are probably not enough levels, but mine is not better
I also think there are probably not enough levels, but mine is not better
Thankyou for playing, we will surely add more levels in the post-jam version :D
Please add more levels
We will surely add more levels in the post-jam version, thanks for playing :D
Very satisfying squelches and squitches. Great job.
Control is good, though the bouncing gets higher when pressing opposite direction felt pretty weird
Good looking, and impressive physics system. Nice job!
Thankyou glad you like it :D
Great job on getting the movement and squishiness perfect.
Satisfying movement but I got stuck on a level because the door didn't open despite me having cleared out all the enemies.
Thanks for playing we will fix these bugs in the post-jam version thanks for letting us know :D
Supreme feel, the squishyness is perfect. I'd be interested to see how the scaling mechanic could be expanded upon. Nice work for 30 hours!
Thankyou for playing glad you liked it :D
I love the animations and the artstyle, and the controls feel really nice too. Really good work, especially for over under 30 hours!
Thankyou for playing Vlad!
Moving around in this feels soooo good. Have you tried doing a more high speed level? I feel like this movement could be incredibly fun in a flowy level at higher speeds
Thanks for playing we have not tried a high-speed level yet but that is a very cool idea and I have added this to out post jam to Dolist. Cheers :D