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A jam submission

Project Silver GateView game page

Design a Mockup Of a Bridge And Then Try It Out Going Through It's Real Size!
Submitted by Acsazf_Play — 8 minutes, 3 seconds before the deadline
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Project Silver Gate's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8243.8483.848
Overall#21733.2693.269
Style#27313.1623.162
Enjoyment#32332.7982.798

Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are building a small mockup of a bridge, but then you get to experience it in it's real size trying getting through it

Development Time

48 hours

(Optional) Please credit all assets you've used
ZVUKOGRAM - some Sound Effects

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Comments

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page
Submitted

Good concept! Hard to properly place the pieces but I like the interpretation of the theme here.

Submitted

Great idea, wish that it was easier to see where i was placing the pieces though...

Submitted

Really clever theming and interpretation of "built to scale"! I had a great time playing this game, I think it is one of my favorites that I've played so far. The building of the bridge was challenging yet fun, I had a good time figuring out the levels. Overall this is an amazing submission, nice work!

Submitted

awsome!!!,  that's should be work

Submitted

I passed the first two rounds. ... Then i was stucked for hal hour on the third! Is even possible? It catched me tho so , well done!

Submitted

I like idea and game as general but controls are so inconvenient that it just hard. But for 48 hours - no questions why and I totally understand :)

Submitted

Great style. I think shadows or some kind of indicator would have helped the perception when building the bridge. Otherwise it was a lot of fun!

Submitted

I Wish That The Bridge Pieces Had Drop Shadows

Submitted

good concept, but the perspective was kinda confusing, i could never really tell where i'm placing the elements

Submitted

I really liked the concept but building the bridge was just too clunky - rotating with the keyboard instead of the mouse was weird and it was hard to tell exactly where a piece was being placed.

Submitted

Very cool concept, however the car controls make it near impossible to pass the end of the bridge

Submitted

Really fun idea! 

The rotation resetting whenever you pick things up made it quite frustrating. But with some QoL tweaks I can this game in the same vein as Kerbel and other silly physics building games 

Submitted

Very creative scheme for bridge building! MIT should be in touch.

Very fun but very challenging to place pieces accurately

Submitted

Cool game idea. Loved the art style, that pixel art style is always an easy "make it cool" way

Submitted

Cool concept. :D But I wasn't good, knocked over the second part whilst driving over it. xD The game was a bit laggy for me, but I think that's just my bad laptop. 

Submitted

Great idea, great execution- unfortunately, I can't make a great bridge.

Submitted

I like the idea - it reminds me of polybridge at heart, but with a much more fun twist of driving on it in 3D with a little jump and play- though I struggled placing pieces to construct the bridge itself during construction

Submitted

This was super cool but the camera was a bit too bouncy for me ':D I think there's definitely a lot more variety that could be added to the pieces and movement/rotation of them but it's super good for the time limit and I love the little test car

Submitted

Such a fun and interesting concept!

Submitted (1 edit)

I like the game and the concept, although I found it a bit tricky since some of the pieces are a bit too small. Overall though, great submission for a 48 hour development time!

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page