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A jam submission

Tongue Out!View game page

To escape these 5 ancient forrest ruins, scale down the totem by scaling up the platforms. It's that easy.
Submitted by Spatium Interactive (@SpatiumIntr) — 1 hour, 4 minutes before the deadline
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Tongue Out!'s itch.io page

Results

CriteriaRankScore*Raw Score
Style#17063.5563.556
Overall#30873.0043.004
Creativity#31853.0743.074
Enjoyment#45312.3832.383

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Built to Scale is a puzzle-platformer where players must strategically manipulate platforms to escape five enchanted forest locations. The key challenge lies in balancing the scaling of platforms and the totem—the only exit. As platforms are scaled up by clicking arrows, the totem scales down, making it harder to escape. Missteps can trap you forever if the totem sinks below ground! The game explores creative spatial manipulations, with later levels introducing 3D rotations to clear paths. A unique art style with dynamic scaling and toon shading adds a trippy visual twist, enhancing the surreal experience. Plan carefully—your moves are limited!

Development Time

96 hours

(Optional) Please credit all assets you've used
https://sketchfab.com/3d-models/floating-head-d805cdc3c54342fea7c2ebedfb9901ed
https://freesound.org/people/RutgerMuller/sounds/365242/
https://freesound.org/people/SergeQuadrado/sounds/740604/
https://freesound.org/people/djm62/sounds/318968/
https://freesound.org/people/radiolarp/sounds/745870/

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Comments

Viewing comments 1 to 1 of 61 · Previous page · First page
Submitted(+1)

The mechanics and graphics are interesting, I like the trippy visuals. My cursor didn't lock into the game, which made it sometimes difficult to navigate the stage.

Developer (1 edit)

@dan , thanks!

Yeah, it only happens in the browser version of the game for some reason... If you download the Windows build - it locks-in normally (+ the graphics/shaders are even better in the windows build)

Viewing comments 1 to 1 of 61 · Previous page · First page