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Neon Dice Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1167 | 3.553 | 3.553 |
Enjoyment | #1200 | 3.211 | 3.211 |
Overall | #1273 | 3.325 | 3.325 |
Creativity | #1804 | 3.211 | 3.211 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You Roll Dice to change weapon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It's a really fun game. The weapon diversity is good, and the gameplay is smooth. Good job ! I just kept playing, trying every weapon and upgrading them. It simply work.
The music is very catchy, I liked it. At some point, I could have sworn that I was firing in rythm with it, it felt awesome :D
The downside is that the difficulty isn't scaling as much as I'd have hoped. Depending on the weapon, the game become much easier after some level. I also think that the camera is really close, wich is fin by itself, but it may have stopped you from adding some interesting scaling mechanics, like much faster enemy, or bullet to dodge.
Overall, solid game with a very efficient game feel. I enjoyed playing it !
Nice 3D graphic and great concept. I like the visual effect of the weapon.
This game was very fun. It scaled in difficulty enough to keep me occupied. Good job!
That was very cool!
This was really fun to play, and I love the rolling mechanic!
Good game, very good presentation!
Thank you.
The concept of increasing your chance of a six is pretty cool, and it adds a bit of risk reward if you roll before the combo meter if full. On top if that I love how the dice character displays it's value on the top of it's head. My only issue with the game is that the black crosshair can be difficult to see on a dark background.
Thanks. I also noticed that after the deadline.