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A jam submission

Give Me A Stealth CheckView game page

GMTK2022
Submitted by Let's Talk Game Design (@ZayneDoesThings) — 1 hour, 27 minutes before the deadline
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Give Me A Stealth Check's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#11513.5603.560
Creativity#12533.4203.420
Overall#14143.2733.273
Enjoyment#20502.8402.840

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to roll a dice every round to be able to move.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted(+1)

(Josh)

Had a lot of fun with this! Loved the idea of using the dice to determine how far you could move, and having to time that around the series of rotating security systems.

I did encounter a bug where making an illegal move (i.e. running into a wall) still used up my movement points. Obviously the more stuff that could've been added the better, but for six hours this is really impressive.

Great job!

Submitted

The game’s slow, there’s no sound effect for walking, there’s no laser hitting wall sound effect and it’s not that juicy. I understand that you were going for a stealth game but this is not the way.

Submitted

Game looks nice, great idea, and like the others said it was a bit slow. Anyways I liked it :)

Submitted

Great aesthetic!

Submitted (2 edits)

I really enjoyed the game! I'd just like it if it was faster, like in general. The movement was slow, the wait was slow. But the idea and the puzzles were really fun. I also think I found a bug: if you roll the dice right as your turn starts, the "Roll" text showed after I'd rolled the dice, but that's a small thing.

I also think I won a five star rating, although I'd like it if it could be placed into another game... like mine wink wink (but I guess for that my game would deserve a 5 star rating somewhere, which it probably doesn't lol)

Submitted

The game looks good but i wish it was a bit faster

The presentation of the game is nice and I really like the concept. I know it's a stealth game, but I really wish it was a little faster. Losing late into a level starts to feel really tedious, especially if you get low rolls over and over.

Submitted

Very fun! One minor thing: you can hit spacebar while the round is transitioning to pre-roll, which on the one hand is nice because it speeds up the game a bit, but also results in the big floating text overlapping itself. Really fun chill puzzler!

Submitted (1 edit)

Its a slow and chill puzzle game, which is surprisingly refreshing and enjoyable.

Submitted

It's a bit slow, but otherwise great.

Submitted

Nice work, the art style is very charming and the game design is very well thought out and interesting! It’s almost as if you talk about game design a lot or something

Submitted(+1)

Great application of level design when showing the obstacles before you have to "solve" them. The character's movement was way too slow for me.

Submitted(+1)

Nice little 6 hours game! The movement's a bit slow and lacking polish but that's fine considering the time limit. Had some fun on this one! Good job, Z!

Submitted

Pretty cool game! Art is epic, kinda slow IMO, but other than that....GOOD JOB MAN :D

Submitted

Great puzzle roll style ! :D

I love the art style as well :3

well made !

Submitted

Nice presentation and style, cool concept but would be better if there were less time in between rolls and sneaking.

Submitted

Good idea, I like graphic style. It is maybe bit slow to play. Puzzle design is good if understandably bit primitive. Overall this is one of the better games I have played.

Submitted

I like the look of the game

Submitted

You made this game in 6 hours. Ridiculous!

Looks and plays great (player could afford to move like 1.5x as fast). My only issue is that sometimes the camera angle makes it difficult to see what tile a laser is on. This is great and could absolutely become a full game.

Submitted

This is a super creative idea!  I could see it being a full game.  Well done!

Viewing comments 31 to 12 of 31 · Next page · Last page