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A jam submission

DODGE ROLLView game page

You're not gonna have a dice time >:(
Submitted by luwaidev (@luwaidev), Raphael Kwok — 57 minutes, 51 seconds before the deadline
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DODGE ROLL's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4274.0494.049
Overall#8163.5283.528
Enjoyment#11623.2203.220
Creativity#15183.3173.317

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When the player rolls, their weapons are randomized by the roll of a dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted

Super creative game. Love the concept and the gameplay too. Great work :D

Submitted

Animations super clean, and although the game feels more like a proof of concept, really enjoyed playing around with the different weapons with the mechanic! From an artistic standpoint, I think the game would benefit from a slight fine-tuning of asset cohesiveness -- the slots and the dice man match but are slightly more pixel art-y than the cards, and I didn't quite know what to expect from the 3d rendered start screen. Overall really fun, and a standout main mechanic in my mind.

Viewing comments 22 to 21 of 22 · Next page · Last page