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A jam submission

Tales of the WildView game page

Meet Pig Brother as Capybara and try to fulfill the prophecy (or don't)!
Submitted by RieBi — 5 hours, 37 minutes before the deadline
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Tales of the Wild's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#593.4863.486
Controls#673.0813.081
Accessibility#742.8652.865
Theme#983.1623.162
Fun#1082.6492.649
Overall#1122.7642.764
Graphics#1282.7302.730
Audio#1791.3781.378

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v4.2.2.stable.official

Wildcards Used
ACTIONS HAVE CONSEQUENCES

Game Description
Story adventure game about the life of Capybara

How does your game tie into the theme?
The game's about stories of people about Sacred Capybara, and about other mythical creatures, which is exactly what folklore is.

Source(s)
https://github.com/RieBi/tales-of-the-wild

Discord Username(s)
riebisv

Participation Level (GWJ Only)
0

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted

The game could use some audio. Otherwise, great work.

Developer

Yeah, I was doing the game jam alone, and audio is the thing that I'm absolute zero at. So no audio for this.

Technically, I could have searched for some free sounds and soundtracks, yeah. But there wasn't much time do it either, so it is what it is. I'll try to add music and sound effects to my future games!

Submitted(+1)

Some of the text boxes have so much content that you have to scroll them, which is a little annoying. I appreciated the accessibility settings and the totally bizarre and unique setting. Nice game overall!

Developer

Thanks for feedback, I will take into account the too much text in a scrolling box thing and make my future games better (or even update this one once the jam ends).

Submitted

Capybara protagonist was cute! I did find the exploration to collect sticks and the temple door puzzle a little long. I was almost ready to give up before accidentally finding where the teleport happens to get the stick visible from the walkway. The dialogue text boxes contained a lot of scrolling text I found myself needing to hit space to stop it from making me a little dizzy. I didn't replay to see the other possible endings from my choices, but nice use of the wildcard.

Developer

Thanks for feedback. It seems like scrolling text boxes is a decent problem for many people here. I had an idea to add another cool mechanic to stick forest but gave up on it to not overscope and finish the game.

Viewing comments 3 to 1 of 23 · Previous page · First page