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Tales of the Wild's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #59 | 3.486 | 3.486 |
Controls | #67 | 3.081 | 3.081 |
Accessibility | #74 | 2.865 | 2.865 |
Theme | #98 | 3.162 | 3.162 |
Fun | #108 | 2.649 | 2.649 |
Overall | #112 | 2.764 | 2.764 |
Graphics | #128 | 2.730 | 2.730 |
Audio | #179 | 1.378 | 1.378 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.2.2.stable.official
Wildcards Used
ACTIONS HAVE CONSEQUENCES
Game Description
Story adventure game about the life of Capybara
How does your game tie into the theme?
The game's about stories of people about Sacred Capybara, and about other mythical creatures, which is exactly what folklore is.
Source(s)
https://github.com/RieBi/tales-of-the-wild
Discord Username(s)
riebisv
Participation Level (GWJ Only)
0
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Comments
The game could use some audio. Otherwise, great work.
Yeah, I was doing the game jam alone, and audio is the thing that I'm absolute zero at. So no audio for this.
Technically, I could have searched for some free sounds and soundtracks, yeah. But there wasn't much time do it either, so it is what it is. I'll try to add music and sound effects to my future games!
Some of the text boxes have so much content that you have to scroll them, which is a little annoying. I appreciated the accessibility settings and the totally bizarre and unique setting. Nice game overall!
Thanks for feedback, I will take into account the too much text in a scrolling box thing and make my future games better (or even update this one once the jam ends).
Capybara protagonist was cute! I did find the exploration to collect sticks and the temple door puzzle a little long. I was almost ready to give up before accidentally finding where the teleport happens to get the stick visible from the walkway. The dialogue text boxes contained a lot of scrolling text I found myself needing to hit space to stop it from making me a little dizzy. I didn't replay to see the other possible endings from my choices, but nice use of the wildcard.
Thanks for feedback. It seems like scrolling text boxes is a decent problem for many people here. I had an idea to add another cool mechanic to stick forest but gave up on it to not overscope and finish the game.