I'm a sucker for classic snake. The powerup being useful for not only clearing obstacles but resetting your length as well is a nice touch. Art and sound are lovely and fit nice as well. Great game all around
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Godot Version
4.2.2
Wildcards Used
Style Shift (unintentionally, Worm animated at different frame rate)
Game Description
BRAINWORM is a Snake-like arcade game where you control a parasitic worm devouring the brain of an up-and-coming presidential incumbent. Navigate obstacles like hardened brain tissue and deadly Macrophages ("Macs") as you sabotage your victim’s cognitive and speaking abilities. Do you have what it takes to cause debilitating brain damage?
How does your game tie into the theme?
BRAINWORM was created for two game jams: Godot Wild Jam 78 (GWJ) and Brackeys Game Jam 2025.1 (BGJ). Inspired by both themes, the duo at Hangover Sunshine explored the concept of a brainworm "erasing" the cognitive functions of a rising politician. The classic Snake gameplay was chosen for its resemblance to worms and its emphasis on avoiding mistakes—echoing the idea that "nothing can go wrong."
Source(s)
https://github.com/Hangover-Sunshine/BRAINWORM
Discord Username(s)
DrImPasta, S. (pronounced "Essay")
Participation Level (GWJ Only)
4
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