It's a shame that I couldn't really play the game for more than 5 minutes. It would eventually freeze :/
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Godot Version
4.3
Wildcards Used
Mimic, Shopaholic
Game Description
Dungeon crawler similar to Binding of Isaac but with turn based gameplay.
How does your game tie into the theme?
Your identity has been erased, along with your village. You must fight to restore them using souls.
Source(s)
N/A
Discord Username(s)
Boebi G
Participation Level (GWJ Only)
2
Comments
The battle is a bit slow and spamming attaque work after mimicking bat spécial (lifesteal) they weren't really any strategie of turnbased battle. And i encounter a glitch (no effect on the gameplay) when the battle start but nobody take place to fight, it was funny seeing everyone running while fighting. Overall it's a nice casual game
Definitely see the Binding of Isaac influence :D
Pros: I like the particle effects and animations. The art and sprites are good. I also like the exploration (is the cave dungeon randomly generated each time? that's cool.)
Cons: I felt like the pacing of the combat was a bit slow, and I mostly just spammed attack button. I got stuck in the cave, wasn't sure exactly which room I was in and how to get out (maybe there's no way out? it drops you in the center of a room when you enter the cave.) When I died and returned to town, I couldn't move, so I was stuck and had to reload the page. Some audio would be a nice addition to the game to make it feel more alive.
Overall nice job, I could definitely see this being fleshed out more--all the systems are there, just requires some tweaking :)
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