Cool game! It was a close one but Olaf remained untouched! I really liked the particles following enemy being erased. Good job!
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Godot Version
Godot 4.3
Wildcards Used
N/A
Game Description
You are saving Olaf from those nasty doodles while he is taking a well deserved nap.
How does your game tie into the theme?
You are erasing doodles with an eraser. If that doesn't fit, then I don't know what does.
Source(s)
N/A
Discord Username(s)
bobbylimesmusic, Achajo
Participation Level (GWJ Only)
One
Comments
Oh, poor Olaf, I was never able to save him. He's so cute and adorable too. I love the art style - and this was the first game of the jam (at least for me) that used the eraser at the end of a pencil, which I think will really help define the aiming point, visually.
We didn't have the time to create a proper "death" animation for the enemy, but it didn't feel satisfying for them to just disappear.
The particals were actually a last minute fix for this issue :-D
The other art was planned for a shopping system (you'd draw them with your pencil to help you defend), which we sadly also had to drop due to time too :(
Really glad you enjoyed our little game (:
Really enjoyed the literal approach to the theme, and the illustrations and animations felt just right. As others have already mentioned refining the eraser controls and how the difficulty increases, would likely help a lot (and i personally would have loved to see the cat have a little snoozing animation)
However all in all, for a first game jam, this is pretty cool
Nice, simple game! I liked the art style. My only critique would be not being able to move the pencil while erasing, and the difficulty seems to ramp super hard. Would like to see the gameplay fleshed out a bit more (powerups, maybe?)
I kept Olaf safe! :D
The increase in difficulty was quite extreme from one moment to the next and I think a slightly greater contrast between the 'shadow' of the pencil and the paper would be better, still the game looked really cool and managed to use the theme well as a basis for the rest. Congrats!
I didn't even think about it as a 'shadow' :-D
The idea was to aim with the circle for the next target while the animation of the pencil is playing -for purely aesthetic reasons.
Always knew balancing in games was hard to do, but never realised just how hard it is. Even with something small like this.
Thank you for taking the time to play our game and giving us valuable feedback!
We'll strife to improve on our design and overall gameplay (:
Very well integration of the theme. I really like the cosyness of the game. It was fun to play!
Great artwork here. I found it challenging but in a good way. It needs a restart button to retry. I had fun with it :)
Didn't expect this to be so hard, but looks really good and was fun regardless!
Great first entry! I really like the hand drawn art. The sad square guy was my favorite.
Lovely drawings, animations and sounds, plus it was very easy to get started!
I lost pretty quickly on my first game, and enemies never showed up when the game restarted afterwards. But I reloaded the page, and managed to keep Olaf safe on my second attempt!
Once you identify and understand the two types of enemies, it gets pretty easy... but not so easy that I didn't have to focus - I was still alert and on edge for the entire ~60s game!
One thing I noticed is that the music stopped a little bit before I finished the game, so it would've been nice to extend it a bit or make it loop. But otherwise, it's a nice, simple and fun game!
Very pretty! I like how simple it is, but it's very engaging. Nice work!
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