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A jam submission

Stick to the PlanView game page

Be a thief with a plan: stick to it and vanish, or clean out the house. Just don’t get caught, or face arrest!
Submitted by Scotty (ZeelNightwolf) — 4 hours, 57 minutes before the deadline
Rated by 12 people so far
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Stick to the Plan's itch.io page

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Godot Version
4.3

Wildcards Used
N/A

Game Description
You are a thief with a plan, so stick to it and vanish, or deviate from the plan and clean out the house, just dont get caught our you will be erased.

How does your game tie into the theme?
It ties to the theme "Erase" because we are making items dissappear, and then you have to head to the escape and vanish like you were never there.

Source(s)
N/A

Discord Username(s)
Scotty - Scotty#7289 & Fyre-N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

Cool game! I like the different mini games you implemented.

I felt like reducing the letters in the ‘wordle’ mini game made it inherently more difficult, as you could guess 1 less letter per turn, and many 4 letter words only contain 1 vowel, so you couldn’t rely on those as much :p

All in all, really well done, everything was well implemented!

Submitted

Great little game, I got through the wordle mechanic one time, it was pretty hard.  Was there a clue in the level about what the word could be? I found that in the HQ the TV showed you the color for the wire to cut, but couldn't find a clue for the word.  I'd love to see this expanded to more levels!

Submitted

Nice!

Submitted

Nice game. Unfortunately, it essentially became a wordle game for me :)

Developer(+1)

Yes, unfortunately, we thought 4 letters made it easier than the 5 letters, but also you don't have to write words like a password could be: ABCD.

Submitted

The hacking was quite difficult. An extra guess or two would have been welcome.

Developer (1 edit)

Just did some research and turns out the 4-letter wordle median guess is 4.59 and the 5-letter wordle is 3.46, here we thought 4 letters were easier than 5.  So we will make that adjustment. I think the game says you only get 4 but gives you 5 trys (it was a bug) but I think we will boost it to 6 after the Jam.

Submitted

This was fun! I think it would have benefited big time from little sound effects during the various activities - keys clacking for guesses, locks clicking, etc. The password guessing was challenging but satisfying when you got it. Well done!

Developer

Thank you, yeah I ran out of time for the sound effects but we will definitely add them in later on.

Submitted

Liked it! Randomising made the hack hard! I got 3 green buttons but couldn’t get further.

Developer

There are 80 words that we have in there at the moment, and we have done some research post-game. We thought we made it easier by having four letters turns out we mad it harder.

Submitted

I liked the game theme, while hacking I found the word "case" and from then on I only tried it. Adding something like a guard to the game can make it more enjoyable and exciting. And of course it needs more levels

Developer

The plan is to make more levels, and have loot be more random but for a prototype we were happy with where it ended up. 
The idea is to stick to the plan nothing will go wrong but if you start going into other rooms then you will find more obstacles, maybe the owner is home, or they had a dog. But these are just thoughts of the future possibilities.