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A jam submission

The Forgetful PartyView game page

Submitted by Dimble (@CGagnier) — 28 seconds before the deadline
Rated by 10 people so far
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The Forgetful Party's itch.io page

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Godot Version
4.4-beta3

Wildcards Used
N/A

Game Description
You control a group of adventurer that keep forgetting one of their ability.

How does your game tie into the theme?
A unit in the party will forget one of their ability once the combat start, this can cause additional challenges

Source(s)
N/A

Discord Username(s)
.dimble

Participation Level (GWJ Only)
2

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Comments

Submitted

Cool concept. It felt similar to Darkest Dungeon! Everything was really easy to read and understand for the most part. I would have liked being able to see all the allies health, not just the active memeber.

I think the erasing mechanic might be bugged, as I only lost the abiltiy for the first round, but had it for every one afterward, unless that was intended.

Well done!

Developer

Hi Boebi!

Yes, it was heavily inspired of Darkest Dungeon!

I agree that seeing alied health would be useful. There’s an health bar below characters that I forgot to move on top of them after adding the menus below.

I indeed messed up on the erase part 😅 I forgot about it until 15mins before deadline.

Thanks for playing my game and taking the time to leave a comment! 😊

Submitted

Oh, I like the concept of forgetting abilities as the fight goes on. Nice UX and layout design, everything was very clearly readable (which, the more I struggle with UX, the more important I realize it is). 

I think I would have liked to have been able to hover over abilities to see their stats, rather than having to click on them... also I didn't see how to see my own side's hit points except when it was their turn. I might have missed something, but alternatively it would have been nice to have health bars, or when you hovered the mouse over your own side you could see various hero's healths.

Developer

Hi Habidakus,

Firstly, thanks for playing my game!

I wish I went deeper with the forget ability, but I implemented it 10 mins before submission haha. Thanks for the feedback on the UX and layout design, I tried to convey as much as possible without having too much text, wish I did a bit more.

I agree with you, it becomes a bit annoying not to see other heros stats without waiting their turn. 

I'm making the changes in the post-jam version based on your feedback. Thanks for your feedback :) 

Submitted(+1)

Interesting game, I like the little goblin sounds lol