Welcome
Welcome to Summer Game Jam 2021 hosted by Studio Centauri! With the end of Summer and the next Semester right around the corner, why not spend this last weekend on something creative.
This is a week long event in which you have a make a complete Game from scratch. There are no restrictions on what and how you create. We've given you a list of some tools below but take them as suggestions only. What you do is completely up to you.
The focus should be to create a simple, playable game that works well. You'll learn a ton of new stuff in the process. Planning would be crucial!
The Best projects from this game jam will be highlighted on our Facebook page: https://www.facebook.com/gamedev.iitk. Also the Top 2 ranked projects would be getting some prizes as listed on the FB Post.
Rules
- You can participate solo or in teams with up to 3 members. You must be a student of IITK for your submissions to be Rated.
- Your itch page should have instructions to run your game, link to your code repository and any other information that you want to give us. We will not judge the page, but this is where the world will see your game, so make it pretty and give it some personality!
- Your repository should contain a license and a readme. Anything that you haven't created yourself must be mentioned in the readme. You should also have at least one commit on Github by 29th July 11:59 PM.
- NSFW content must be appropriately marked on the itch page.
Judging Criteria
You all will be judging each other's games during the Voting Period which will run till 6th of August. The criteria for voting will be:
- Gameplay Systems: This is the meat of your game and consists of how good your gameplay is. Your game should be fun and we should be able to complete a normal playthrough with no crashes. Focus on getting simpler systems right rather than going for complex but buggy systems.
- Concept and Design: This is your idea, the story and how well you plan your game to help complement those gameplay systems. If you're giving your player a double jump ability, your level should be created keeping that in mind. Focus on creating an immersive experience where everything has a purpose.
- Sound and Art: Whatever you see or hear in the game. From sounds used for footsteps to the color of that crate in your level. Your art and sounds should complement the concept of the game.
- Innovation: Sure you may create just another pong, but we're more interested in seeing what you can do with it. Innovation could be you interpreting a classic and adding your own twist to it, or creating something entirely new. You do NOT need to have a grand original million dollar idea. Simple innovations can have a great impact.
Contacts
You'll find us at #summer-jam-21. Here is the server invite: https://discord.gg/pThvGHs
If you need a team mate, feel free to ping us in #find-a-team. We'll be happy to help you find someone.
Resources
Engines and Frameworks
Unreal | Unity | Godot | GDevelop | Phaser | pygame | Scratch
Graphics and Art
GIMP | Blender
Sound
Audacity | ZapSplat | bfxr
References