Play FlyingDutchman
Flying Dutchman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #280 | 2.813 | 2.813 |
Concept (gameplay) | #312 | 2.438 | 2.438 |
Overall | #353 | 2.406 | 2.406 |
Adheres to jam theme | #402 | 1.969 | 1.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Uhmm that was a very different game. Not sure if the input had lags or if there was some reload mechanism but often when I wanted to fire nothing happened. Managed to kill a few zombies and got some coins but was not sure what to do with it.
Thank you!
I like the wacky concept. I didn't managed to kill any zomibes though. I fired directly at them but nothing happened. Also what is the dollar sign on the upper right corner? Do you get monet as you shoot more zombies. I couldn't get any money either probably cuz i couldn't kill zombies
Thanks)
Fun concept! Controlling the airship felt good, but the shooting mechanics felt like they weren't always taking my inputs. I did like seeing the zombies run around the environment while I sailed around. Nice work overall!
Thank you so much!
I was a flying Dutchman for some time :)
Nice!
Thanks)
I really liked the way you used the Kenney assets and created basically a helicopter attack game. I thought the scope/crosshairs view was really cool and made me want to shoot up lotsa zombies. I have to say the controls were pretty janky, though--especially firing the gun, which seemed to happen only part of the time I pressed the mouse button and I wasn't sure why. Could also have used a few instructions on how to play at the beginning, as it took me a while to figure out the keys.
Thank you so much!!!
good game
Thanks