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Death is nothing but a Door's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Matched the theme | #7 | 4.060 | 4.060 |
Creativity | #16 | 3.540 | 3.540 |
Overall | #20 | 3.408 | 3.408 |
Art style | #22 | 3.680 | 3.680 |
Gameplay | #35 | 2.980 | 2.980 |
Audio | #37 | 2.780 | 2.780 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game! I liked the concept and I thought the gameplay was fun as well. The music was also nice and I liked its contrast between the two worlds.
Art in general, and animations in particular, are impressive. Way over the quality expected for a week-long jam.
Control feels quite hard. Maybe it's my computer, but I was experiencing some serious performance issues when running it on the browser that didn't allow for fine movement.
Music is a perfect match. I also appreciate that there's different themes for normal play, death event and death world. Even the dissonant melody made me feel at ease in the dead world!
In short, very impressive visually, but quite buggy in gameplay.
Thanks,
Btw, what browser were you using? I've heard some issues when using Chrome & Safari.
Still trying to work out what's causing it
I'm using chrome version 80 on windows
Very nice art style and concept. Loved the music too! Only issue I had was sometimes when i go to the dead realm I would spawn right next to an enemy and one step would kill me. Also saw some slimes under the platforms. But great game. Challenging and fun!
This was a really interesting concept! Moving between the living and the dead realm was such a cool experience. The way the visual effects were done in the background and in the sprites when you're in the dead realm really adds to the overall experience! The choice in art was super pleasant to look at, along with the music! Speaking of music, great job implementing the living and dead tunes (sounds similar but with different tones, which was really nice)! There were some cool movement options present and used to test the player in various levels, but I kind of think the movement could use a bit of work. The movement seems a bit too slow when the character art used gives the impression that he should a bit more agile than that (I think the speed should be a bit faster overall). Also, I don't really feel the weight of the hits that much. The sound upon hit is too quiet and I don't think there's that the enemies take that much knockback (fixing both of those could enhance the overall experience). Speaking of enemies, I really really like how enemies you killed come back when you go to the dead realm (its a really nice touch / feature that could probably be explored more). Overall, I enjoyed playing the game! It was fun to see some of the cool things you came with in your game, and I really enjoy the concept! Great job!
i like the art style of your game also u nicely used the theme
I really like the art style and some nice ideas like the double jump or the afterlife. But sometimes it's a bit difficult to see, maybe you can add more lights :) It was a pleasant little game, good job =D