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Daisy Chain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #16 | 3.867 | 3.867 |
Art Direction | #29 | 4.067 | 4.067 |
Overall | #55 | 3.600 | 3.600 |
Game Design | #78 | 3.500 | 3.500 |
Fun | #109 | 3.333 | 3.333 |
Theme | #213 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool game. Loved the art, the concept was really unique. Pretty difficult but still enjoyable. Also experienced a neat bug where the yellow orb made the ball keep growing until the camera was up in the sky. Also enjoyed the mini dev log on the game page, thanks for that!
Thanks so much! Appreciate the feedback!
eases you in! very easy to figure out, but gets hard quickly!
great work on this!
Thanks!
Pretty fun, not sure I was understanding the nuances in higher levels, lucked into the top spot in the first level though ^^;
nice job and thank you!
I really liked the art style until the So Friggin High level. The nearest edge of the right rock is impossible to see, so it's really hard to get a line on the center of the stone, where the recharges are at, especially when the camera is moving around with the ball.
That out of the way, this is really good, and I'm happy to say I placed on a few leaderboards, which I don't think I've ever done before. Really impressive work, and a lot of cool mechanics. Great job!
Thank you so much for the feedback!