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Dug'n's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Feel (playability and control) | #22 | 3.927 | 3.927 |
Overall | #37 | 4.073 | 4.073 |
Overall Enjoyment | #46 | 3.683 | 3.683 |
Aesthetic (sound and visual) | #61 | 3.976 | 3.976 |
64x64 Authenticity (was it truly lowrez?) | #69 | 4.707 | 4.707 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great, fun, addictive gameplay. I found myself pressing WASD faster and faster as my air ran lower. Visuals are great and the little worms that congregate around air are a nice touch. I could see this becoming a bigger game post-jam with upgrades and collectibles.
I like how you first explain what it means on the screen.
Loop of the game is very short and simple but it doesn't get boring because of search for air.
I think digging is somehow satisfactory in general too. (like minecraft lol)
Also liked the music.
Very simple to understand and easy to play. Has room to expand on that toolset. Nicely designed!
I like that it was basically in a 64 x 64 res port too, which worked well functionally and visually and didn't take anything away from the game play.
The difficulty curve was a bit easy for the most part, I didn't really feel that challenged even after 6 or so levels (maybe down to level generation?). Maybe some more hazards would of helped. For example flooding, toxic graves, explosive gas etc. The water drop animation clues me in to what might be a tile that floods my tunnel any way.
Really nice little game! Just needs a tiny bit more challenge to keep it interesting over a long period,
I used to be addicted to a game like this in an old Nokia brick phone. Awesome!