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A jam submission

Suits TDView game page

Tower Defense game against bugs!
Submitted by Necron, PALLASPALACE, Korean Antman — 5 hours, 33 minutes before the deadline
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Suits TD's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#363.3233.323
Fun Factor#423.0973.097
Originality#433.4193.419
Audio#442.9032.903
Visuals#672.9682.968

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
Team. Stated in Game Description.

Did you use any third party assets, if yes what assets did you use?
Unity Assets. Stated in Game Description.

Did you choose from one (or more) of the optional secondary themes?
Arena

Does your game contain 18+ content (Nudity, Gore, Language)?
Not 18+

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted(+1)

Nice job! It would be nice if mech and turrets would target the closest enemy. For some reason, my mech kept shooting enemies further behind it and letting other enemies attack it.

Developer

Thank you, hope you enjoyed the game. I had a tough time getting targeting to work as well as it was. In Unity, I'm using OnCollisionStay, which triggers for every enemy within the Collider. Learning how to create a better Targeting System is on my list of things to do. 

Submitted(+1)

a good example of less is more!
your game design is solid and the assets are beautiful too.
found controls a lil hard but Ill be coming back to it to see how far I can go.

Developer

Thank you, glad you liked it. I could only make it to the 3rd wave in endless before getting overwhelmed. The numbers ramped up much more than I was expecting, hahaha. Just a note, you gotta hit "P" before the Final Wave ends, else it'll load the Game Win screen. There will be a monster noise when you hit "P" and it can be toggled off if you hit it multiple times. 

Viewing comments 22 to 21 of 22 · Next page · Last page