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Hollow Emblem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #51 | 2.324 | 3.000 |
Metroidvania | #56 | 2.066 | 2.667 |
Design | #60 | 2.066 | 2.667 |
Overall | #65 | 2.001 | 2.583 |
Presentation | #76 | 1.549 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Final Juantasy
External assets
Dark Space 2D Pack & Sci-fi GUI skin
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Comments
All abilities are kind cool and GUI looks great! Only thing I got problem was I stuck after defeat second boss and cannot use second jump or dash to left the room :(
Me gustó la forma en la que obtenes las habilidades al eliminar un boss, tipo que la absorbes y te volvés muy poderoso. El unico problema que le veo es el tema de los saltos, pero sacando eso, el juego está excelente.
Really nice game, enjoyed playing it to the last second. The mechanics and the habilities felt really well integrated and everything seemed to be calculated to the milimetere. Btw I felt some Hollow Knight vibes there haha, good touch.
Thanks for playing Enzo! Hollow Knight was such a great inspiration haha :)
There's a lot of good stuff going on here. The level design is pretty good and the upgrades are fun. The slime travel system was a cool idea. There are lots of health boosts to make the gameplay fair. My main criticism is that there's something weird going on with the controls. For reasons I could not figure out, every few jumps, the character would only jump a tiny bit, like they were hitting their head on a ceiling. The inconsistency here made me stop playing before I reached the end.
The jump problem was something that we couldn´t figure out how to fix it but we will try in a near future. Thanks for playing and for your review!
Me sirve, me gusto mucho la utilización que se le da a las habilidades en el mapa y el progreso del juego esta bueno como vas consiguiendo esas habilidades. El diseño del personaje ta piolon no les wa a mentir
Gracias por jugar! :)