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A jam submission

TengokuView game page

Submitted by Aayush — 22 seconds before the deadline
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Tengoku's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#881.7682.500
Use of the Limitation#891.4142.000
Presentation#951.4142.000
Overall#981.4142.000
Enjoyment#1001.0611.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1, Aayush Shrestha

Software used
Unity, Photoshop, Krita

Use of the limitation
Everything including souls, ghost fragments and more can 'die'.

Cookies eaten
half a box of oreos

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Comments

Submitted

The character moves very slow and a lot of the mechanics seem broken, but it is pretty cute. I could not figure out how to "soul jump" even when I pressed ctrl+space it didn't do anything.

Developer(+1)

Thanks for trying out the game :) The character moves slow at the start, but starts to be a lot faster and fluid as you kill enemies and progress the ghost meter (the ghost icon becomes more visible at top right), as for the soul jump, if you get the soul meter to white (icon beside the ghost), you’ll be able to perform it and jump higher.

I apologize for some mechanics to seem broken as the game broke towards the end and I wasn’t able to fix it in time, but will work on it again in an attempt to fix it :)

Submitted

Ah it's unfortunate when things break at the end when you're out of time! I wasn't able to experience the movement speed up even though I think I got pretty far and killed a lot of enemies.