Play game
Coffeethon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #184 | 2.357 | 2.500 |
Enjoyment | #192 | 2.121 | 2.250 |
Presentation | #196 | 2.121 | 2.250 |
Overall | #209 | 2.033 | 2.156 |
Use of the Limitation | #244 | 1.532 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DoneWithWork
Software used
Unity and Gimp
Use of the limitation
If you don't move you risk being hit by a bomb.
Cookies eaten
3 maybe 4 :)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Not a bad game. Looks great with the nice background and good cartoony graphics. The music is also OK, but the gameplay needed a bit more work. I can't say for certain, but it looks like the difficulty topped out after I collected about 20 coffee beans. Some more dropping objects would be good to keep things interesting. You could keep increasing the speed too. Perhaps with a bonus drop that slows it down a bit.
Just some thoughts :-)
It's a good game for the jam. I'm surprised it hasn't had more comments/ratings.
I could almost smell the coffee and I liked the coffee bean graphics! The idea is simple and fun, but the game was too easy and therefore endless.
You could make the bombs fly faster and faster. The player could use the coffee beans to slow them down again, so they have a purpose.
The art is weird. Why would you make pixel art for just the bombs and hearts but nothing else? Also, the game does not seem to get harder with time, so you could just keep going forever if you wanted to. 5 lives are way too much. Also, the limitation isnt really built in, as you can die in a heck ton of games if you stop to move.