Animals of War is going to be a 2d top down dog fighting game (dog fighting as planes of course). It will start off as a two player game but I would love to add some AI into the game so it can be played in single player, but that is something I doubt I will be able to finish in time. The background story hasn't been made yet but i'm thinking of something along the lines of how WW1 started but instead of humans it's going to be cats and dogs. By the way this is taking place in a WW1 era.
All of the assets that I have created have been made in inkscape and I haven't used any fancy tricks to create the models. it's just a lot of circles and rectangles that are layed on top of each other
Audio Problems:
Audio is something I have never really done before in a video game. I normally use 8-bit sounds from the internet but now I am actually trying to record sounds. I'm realizing just how hard it is. I have been trying to make a sound effect for a gun but it just isn't working out. I've been trying different methods of recording, I've been constantly altering the mic position and have moved to recording under my desk. I got some towels that seem to dampen some of the noise, but in the end it is a $5 microphone that my brother gave me. I managed to get an alright engine noise for the planes, but that's about it. Anyhow I'm going to go back under my desk and continue to make a bunch of monkey sounds.