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Don't Hit The Cat!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completeness | #13 | 4.235 | 4.235 |
Overall | #14 | 4.059 | 4.059 |
Innovation | #18 | 3.912 | 3.912 |
Quality | #21 | 4.029 | 4.029 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
this feels like a precursor to really addictive casual phone games. could see myself playing for hours. i felt a bit lost between levels and the tasks weren't very clear from the game alone but once i got the feel for it i got hooked :)
Really nice game, and the increasing difficulty after every level adding new mechanics (the number - enemies mechanic was really nice). Pretty difficult, but wow, it's the kind of game that I would love to have on a Nokia 3310! Nice job!
Simple but addictive and very well done. Great job in terms of animation, sound, etc. given the limitations
Lovely little game! Very addictive and iterates really well on the mechanics :)
I know that someone else said it, but the animations and sounds are lovely. Good job, and congratulations!
In point idea for Nokia game. Especially i like the fully numeric control.
Really cool and polished game! I love the animations
I would really love to play this game on a Nokia. Simple and intuitive gameplay. Very good!
Your game is very funny and well done. It takes a while for getting used to the controls but I think that is part of the experience.
One of my favorites of this jam! The difficulty curve is nice and the duration of levels are just right. I love the graphics and the idea and I agree, the cat is cute :)
I tried the game when it came out days ago but I don't know if I got better at it or you changed something but the game is a tid easier and a way better experience !
Maybe the MOST innovative game of the all jam without too much doubts !!!!!!!
The only problem I could find was that AZERTY keyboard are not supported but it isn't a deal breaker with such an amazing gameplay ! Keep making such great stuff !
I really enjoy the way you utilized nokia-like controls to make this one work and it wasn't just arrow keys+action key
really kind of reminds of a wack-a-mole type game
it's pretty varied in the gameplay but the tutorials are making it feel a lil bit sluggish because is a hard stop imho.
Anyways, I like that they stay true in sound and easy to pick up and play
The only thing I can say is that I would love some sort of grid. I got lost few times when there was just one enemy.
Impressive game!
Sorry about hearing that. I'm quite curious about what you said. At which level did you lose? If you hit an empty gird, it will cost you 1 health.
Tried the boss 3x but failed. The grid problem for me was always first 2-3 enemies, and than after the few number enemies in a row, where I got confused after (kill numbers with position numbers).
I would say it is perfectly fine as it is, grid would be just quality-of-life/accessibility feature.
Very cool idea, I had a lot of fun! The quality is high!
Still couldn't make it, but still had lots of fun! I'll play some other entries first (so that I can rate them) and then I'll come back here to do my best once more, haha ;D Well done!
The concept is perfect for a nokia game, i like the animation so cute and the effort put on the graphics and the game is really addictive ! Good job !
Unique take on the Whack-A-Mole idea, works really well
Kinda hard to understand at first (tried to go into it without reading the page, just using the in-game "tutorial") but only take a couple minutes to figure it out.
Can't really get far since my keyboard doesn't have a numpad, but this would probably work very well with one (or on an actual 3310)
Very good game! It's harder than it seems, and is pretty fun too.
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