Insane tracklist. I loved some of the Undertale influence I heard in some of these, especially on Hellen's Hello as that track sounds like Fallen Down. My favorite is Cave of Dreams. Overall, very solid submission. Keep it up!
Play soundtrack
Dream of Mine (OST)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Correlation to theme | #213 | 3.667 | 3.667 |
Impression | #274 | 3.424 | 3.424 |
Overall | #345 | 3.345 | 3.345 |
Composition | #382 | 3.273 | 3.273 |
Quality | #445 | 3.121 | 3.121 |
Creativity | #446 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
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I'm not so sure what genre it would be tbh, I suppose a mixture of ambience, orchestra, and electronic because those were what I used to help make the tracks.
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(STORY)
The game I based the tracks off tells the story of a young boy who doesn't want to grow up yet. He enters a place called "Dream Land", a part of his subconscious that he escapes to when he feels scared. With the help of his friends he makes a long the way, he must learn that he can't stay a child forever and leave dream land with a new sense of inner peace.
(GAMEPLAY)
The game I envisioned would be a simple 2D top-down RPG sort of like Pokemon in a sense. The player may also be rewarded for exploring by finding different weapons and items that can aid them in their adventure as well as befriending different people in Dream Land. (Also, all the weapons would be comedically acquired firearms because why not lol.)
(COMBAT)
Occasional turn-based combat would also be present when adventuring in places outside of "safe zones." When in combat, you are given four choices: either attack the enemy, flee the battle, use an ability, or use an item.
The other three are self-explanatory, but the fight option would enter you into a short aiming mini-game where you are tasked to fire at all available target points in a limited time to damage the enemy. The more targets you hit, the more damage you deal.
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What each track represents can be seen in their respective Youtube videos. All except for a few tracks (i.e. the tension tracks, the first song, the elevator music, and the last song) are meant to be looped.
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I mostly composed each track by just putting random melodies in my piano and see if it sounds decent. That's literally what I did for most of the songs lol.
DAW used: FL Studio 21
(DETAILS REGARDING PROJECT)
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-Total Runtime: 33 minutes, 52 seconds
-Average Length of Tracks: 1 minute, 26 seconds
-No. of Tracks: 23
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Message from the artist
Sheepie 4 life! 🐑🐑🐑
On a serious note, I hope you enjoyed this! I didn't have much time when I joined since only three days remained so some of the tracks might sound repetitive lol, but I'm still very happy with that I was able to do. I'm also impressed by how amazing everyone else's tracks are, some of the tracks I've seen are simply amazing and I congratulate everyone who participated in this Jam!
Theme
How does it fit the theme?
Although most of the songs don't sound "dream-like," the main game that the songs are based on are.
Link(s) of the submission on streaming services
https://www.youtube.com/playlist?list=PLt78eteQlu7KR14-N6gxHGr2iWTqUZ6uR
(I recommend you use the Youtube link if you want the descriptions of each track.)
https://soundcloud.com/mice-or-mouses-173110123/sets/dream-of-mine-ost
Number of tracks23
Genre
Soundtrack use permission
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Any non-commercial project
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