Solid game, I did play a patched version, but the mechanics were solid, and the level design was nice. There was a MASSIVE frame drop about half way through which could not be fixed by reloading, but other than that it's pretty solid. 8/10
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Geiger Gary's itch.io pageJudge feedback
Judge feedback is anonymous.
- GDD: The document seems good with the brainstrom to see the team's initial thoughts. Clearly the team went number five. I do noticed that the document doesnt have images / gifs of the mechanics, which would have be a nice thing to added. Since the document also have an art section, perhaps included some images of the game. Like enemies, level design, the character of gary and etc. Good to included development ideas, but I feel like this could have converted into a timeline version of this, but I am glad to see such awesome ideas and hope these ideas could be planned for the future. Game: I did see in the comments that you have provided an updated version of the game. (even tho the first submitted game works just fine) That being said, I have provided feedback on both versions. Good with the main menu and option setting. The 2.5 design seems impressive, and the game mechanics feels fun, but the initial reaction of the first version's gameplay is that the game needs a tutorial of how to use Gary's power properly. and the next couple of mins was me trying to understand of how the level design works with Gary. Some of the elements in the game level doesn't work well with gameplay in 2.5 (the rotated elements) My thoughts are that one should slowly introduce the mechanics over time during play-session. I have played on the updated version afterward of the first version and I do see that the game has tutorial and a better level design. But sometimes gary falls off where he shouldn't be falling off, and I died a lot during the scientist room due to the fall-off bug. Bugs: * the game frozed when I clicked on rethink your life in first version. * gary falls off when he should not be. (updated version)
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1x9S4ZU-NXwrO4UzG4pGtN_9f1oz4ANB_k_OUtpxRTro/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
Geiger Gary is a stealth-based platforming game where your health is being reduced at a constant rate, you can phase through ceilings, and you have to be near enemies to absorb their health but avoid their sight lines to reach the end of each level.
Please explain how your game fits the theme:
Gary is made out of pure radiation. His existence is the weapon.
We all had a ton of fun making this game and we are excited for the world to meet Geiger Gary!
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