Cool little tower defense game! I think the turret mechanics were really well done. I agree that this is definitely a solid base for a game. Maybe if the turrets could auto fire, or there was something else other than the player's health to protect, there'd be more incentive to play for longer. Nicely done!
Play game
Sacrificial Mage's itch.io pageJudge feedback
Judge feedback is anonymous.
- The game is playable within the browser, here and there the player gets stuck on the sprites. The GDD is well written and a great base for the games development. Some more explanation on the games mechanics within the game would be great. Having routes the mobs take and you defending a base might be a better choice for the overall idea. I like the idea behind the game, the idea of a blood sacrifice to build defenses reminds me of a necromancer game. Try to embrace the theme. Keep it up, solid prototype which has a lot of potential.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1KrTdOqWInyszIG3XPsxMGO5M-Y3h9cUbxT1UZ_zjdyw/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Sacrificial Mage is a 2D top-down action tower-defense game in which the player uses weapons, spells, cannons, and towers to defeat endless waves of enemies, all while maintaining the most important resource they have: their own health.
Please explain how your game fits the theme:
Your powers consume your health, and you are the only thing that can stop the monsters!
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