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Bumps & Brews's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pregnancy Content | #1 | 4.667 | 4.667 |
Creativity | #1 | 4.333 | 4.333 |
Overall | #1 | 4.000 | 4.000 |
Gameplay | #5 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Pregnancy content: Quite a lot here! Varied sizes, different routes and even a sort of secret ending, a veritable feast for the eyes, this. I don't have anything to add, I enjoyed what was presented here. Gameplay: It's a VN, but one with choices and even a minigame, which is leagues above what most VNs have. I would have liked a bit more of a difficulty curve, maybe something inspired by Vallhalla (I am not listing out that mess of a name, you know what game I mean). Creativity: Combining a surrogacy story with barkeep gameplay is a good way to allow characters to appear with relatively little introduction while also giving the MC a comparably easy job she can do while growing. Personal thoughts: What a tease, making all these character designs and then just NOT giving them preg content. I'd like this expanded in the future for sure, with some more difficulty too. Maybe that could be tied into unlocking additional content as well?
- Overall was a cute and enjoyable game. I glad to see some hyperpregnancy represented and the art was beautiful too. Visual novels are not my go to game as there isn't much in the sense of gameplay but the story was pretty good.
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Comments
Loved it, cant wait for more! I liked the bartender aspect.
Thank you so much! I wasn't sure how well the drink-mixing minigame would be received, but I'm really happy to know that you enjoyed it!
It was well implemented, this visual novel already has way more interaction than some VERY popular others. I could see the mixology as a fun memory game where you have to remember the recipes to fill orders and the accuracy affects tips ;
Currently, players can mix the wrong drinks and receive a lower tip because of it (except for Rory, she's coded to be a "tutorial" and will always give the maximum tip as a result). I could consider adding an optional system like that in the future, though! I'd have to see how easy it would be to code into the options.
That's great! I never mixed a drink wrong since all you have to do is hit back one frame and the recipe is right there. If you decide to "expand" onto the story, all you'd have to do to present the challenge is have a patron request a drink by name and not show the player the recipe, if they've already seen it a couple of times previously. If they can't remember the recipe, the patron may leave a low tip or no tip, or change their order in the next frame. I'm just suggesting that it would add to the already very compelling immersion, since one of a bartender's main skills is to remember drink recipes and the preferences of their patrons. Such a rich story and pair of MCs, you can really feel their personalities. I hope you enjoy the project enough to continue developing it with Marrazan, and with the same level of passion! I've been following him since he started posting his work online well over a decade ago, and his skills have come so far. His style is one of the better ones when it comes to hyper. Some others don't look as... believable lol
Sorry for the wall of text, TLDR your game kicks ass! I'm begging for more.